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Exposed vertex stream argument to API.
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@@ -88,7 +88,7 @@ void screenSpaceQuad(float _textureWidth, float _textureHeight, bool _originBott
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vertex[2].m_u = maxu;
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vertex[2].m_v = maxv;
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bgfx::setVertexBuffer(&vb);
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bgfx::setVertexBuffer(0, &vb);
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}
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}
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