mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
Fix various typos (#2719)
Found via `codespell -q 3 -S ./3rdparty,*.ttf -L attribut,ba,clude,conly,indext,inout,lod,nclude,retur,utput`
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@@ -3658,7 +3658,7 @@ public static class bgfx
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/// <summary>
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/// Reserve matrices in internal matrix cache.
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/// @attention Pointer returned can be modifed until `bgfx::frame` is called.
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/// @attention Pointer returned can be modified until `bgfx::frame` is called.
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/// </summary>
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///
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/// <param name="_transform">Pointer to `Transform` structure.</param>
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@@ -3777,7 +3777,7 @@ public static class bgfx
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public static extern void encoder_set_transient_vertex_buffer_with_layout(Encoder* _this, uint8 _stream, TransientVertexBuffer* _tvb, uint32 _startVertex, uint32 _numVertices, VertexLayoutHandle _layoutHandle);
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/// <summary>
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/// Set number of vertices for auto generated vertices use in conjuction
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/// Set number of vertices for auto generated vertices use in conjunction
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/// with gl_VertexID.
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/// @attention Availability depends on: `BGFX_CAPS_VERTEX_ID`.
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/// </summary>
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@@ -3821,7 +3821,7 @@ public static class bgfx
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public static extern void encoder_set_instance_data_from_dynamic_vertex_buffer(Encoder* _this, DynamicVertexBufferHandle _handle, uint32 _startVertex, uint32 _num);
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/// <summary>
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/// Set number of instances for auto generated instances use in conjuction
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/// Set number of instances for auto generated instances use in conjunction
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/// with gl_InstanceID.
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/// @attention Availability depends on: `BGFX_CAPS_VERTEX_ID`.
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/// </summary>
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@@ -4206,7 +4206,7 @@ public static class bgfx
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/// <summary>
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/// Reserve matrices in internal matrix cache.
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/// @attention Pointer returned can be modifed until `bgfx::frame` is called.
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/// @attention Pointer returned can be modified until `bgfx::frame` is called.
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/// </summary>
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///
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/// <param name="_transform">Pointer to `Transform` structure.</param>
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@@ -4335,7 +4335,7 @@ public static class bgfx
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public static extern void set_transient_vertex_buffer_with_layout(uint8 _stream, TransientVertexBuffer* _tvb, uint32 _startVertex, uint32 _numVertices, VertexLayoutHandle _layoutHandle);
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/// <summary>
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/// Set number of vertices for auto generated vertices use in conjuction
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/// Set number of vertices for auto generated vertices use in conjunction
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/// with gl_VertexID.
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/// @attention Availability depends on: `BGFX_CAPS_VERTEX_ID`.
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/// </summary>
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@@ -4379,7 +4379,7 @@ public static class bgfx
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public static extern void set_instance_data_from_dynamic_vertex_buffer(DynamicVertexBufferHandle _handle, uint32 _startVertex, uint32 _num);
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/// <summary>
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/// Set number of instances for auto generated instances use in conjuction
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/// Set number of instances for auto generated instances use in conjunction
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/// with gl_InstanceID.
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/// @attention Availability depends on: `BGFX_CAPS_VERTEX_ID`.
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/// </summary>
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