diff --git a/examples/common/entry/entry_sdl.cpp b/examples/common/entry/entry_sdl.cpp index f930bcc58..6e6ce18ec 100644 --- a/examples/common/entry/entry_sdl.cpp +++ b/examples/common/entry/entry_sdl.cpp @@ -11,7 +11,7 @@ # define SDL_MAIN_HANDLED #endif // BX_PLATFORM_WINDOWS -#include +#include #include @@ -487,11 +487,13 @@ namespace entry WindowHandle defaultWindow = { 0 }; setWindowSize(defaultWindow, m_width, m_height, true); - bx::FileReaderI* reader = 0; - while (!reader) { - reader = getFileReader(); - bx::sleep(100); - } + bx::FileReaderI* reader = NULL; + while (NULL == reader) + { + reader = getFileReader(); + bx::sleep(100); + } + if (bx::open(reader, "gamecontrollerdb.txt") ) { bx::AllocatorI* allocator = getAllocator();