Removing old vector math.

This commit is contained in:
Branimir Karadžić
2018-11-16 21:54:20 -08:00
parent b1752bc630
commit 66a7d6ab05
29 changed files with 66 additions and 67 deletions

View File

@@ -273,8 +273,8 @@ public:
float time = (float)( (bx::getHPCounter()-m_timeOffset)/double(bx::getHPFrequency() ) );
float at[3] = { 0.0f, 0.0f, 0.0f };
float eye[3] = { 0.0f, 0.0f, -35.0f };
const bx::Vec3 at = { 0.0f, 0.0f, 0.0f };
const bx::Vec3 eye = { 0.0f, 0.0f, -35.0f };
// Set view and projection matrix for view 0.
{