diff --git a/3rdparty/ocornut-imgui/imgui.cpp b/3rdparty/ocornut-imgui/imgui.cpp index 730641608..867fbb1af 100644 --- a/3rdparty/ocornut-imgui/imgui.cpp +++ b/3rdparty/ocornut-imgui/imgui.cpp @@ -664,6 +664,11 @@ static inline void DataTypeFormatString(ImGuiDataType data_type, void* data static void DataTypeApplyOp(ImGuiDataType data_type, int op, void* value1, const void* value2); static bool DataTypeApplyOpFromText(const char* buf, const char* initial_value_buf, ImGuiDataType data_type, void* data_ptr, const char* scalar_format); +namespace ImGui +{ +static void FocusPreviousWindow(); +} + //----------------------------------------------------------------------------- // Platform dependent default implementations //----------------------------------------------------------------------------- @@ -2439,12 +2444,7 @@ void ImGui::NewFrame() // Closing the focused window restore focus to the first active root window in descending z-order if (g.NavWindow && !g.NavWindow->WasActive) - for (int i = g.Windows.Size-1; i >= 0; i--) - if (g.Windows[i]->WasActive && !(g.Windows[i]->Flags & ImGuiWindowFlags_ChildWindow)) - { - FocusWindow(g.Windows[i]); - break; - } + FocusPreviousWindow(); // No window should be open at the beginning of the frame. // But in order to allow the user to call NewFrame() multiple times without calling Render(), we are doing an explicit clear. @@ -4838,6 +4838,17 @@ void ImGui::FocusWindow(ImGuiWindow* window) g.Windows.push_back(window); } +void ImGui::FocusPreviousWindow() +{ + ImGuiContext& g = *GImGui; + for (int i = g.Windows.Size - 1; i >= 0; i--) + if (g.Windows[i]->WasActive && !(g.Windows[i]->Flags & ImGuiWindowFlags_ChildWindow)) + { + FocusWindow(g.Windows[i]); + return; + } +} + void ImGui::PushItemWidth(float item_width) { ImGuiWindow* window = GetCurrentWindow(); @@ -6467,6 +6478,8 @@ float ImGui::GetTreeNodeToLabelSpacing() void ImGui::SetNextTreeNodeOpen(bool is_open, ImGuiCond cond) { ImGuiContext& g = *GImGui; + if (g.CurrentWindow->SkipItems) + return; g.SetNextTreeNodeOpenVal = is_open; g.SetNextTreeNodeOpenCond = cond ? cond : ImGuiCond_Always; } diff --git a/3rdparty/ocornut-imgui/imgui_internal.h b/3rdparty/ocornut-imgui/imgui_internal.h index 8f8dcc6c7..39efdb2bc 100644 --- a/3rdparty/ocornut-imgui/imgui_internal.h +++ b/3rdparty/ocornut-imgui/imgui_internal.h @@ -147,6 +147,7 @@ static inline int ImLerp(int a, int b, float t) static inline float ImLerp(float a, float b, float t) { return a + (b - a) * t; } static inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, float t) { return ImVec2(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t); } static inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, const ImVec2& t) { return ImVec2(a.x + (b.x - a.x) * t.x, a.y + (b.y - a.y) * t.y); } +static inline ImVec4 ImLerp(const ImVec4& a, const ImVec4& b, float t) { return ImVec4(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t, a.z + (b.z - a.z) * t, a.w + (b.w - a.w) * t); } static inline float ImLengthSqr(const ImVec2& lhs) { return lhs.x*lhs.x + lhs.y*lhs.y; } static inline float ImLengthSqr(const ImVec4& lhs) { return lhs.x*lhs.x + lhs.y*lhs.y + lhs.z*lhs.z + lhs.w*lhs.w; } static inline float ImInvLength(const ImVec2& lhs, float fail_value) { float d = lhs.x*lhs.x + lhs.y*lhs.y; if (d > 0.0f) return 1.0f / sqrtf(d); return fail_value; } diff --git a/3rdparty/stb/stb_rect_pack.h b/3rdparty/stb/stb_rect_pack.h index b09786bd5..e91179b43 100644 --- a/3rdparty/stb/stb_rect_pack.h +++ b/3rdparty/stb/stb_rect_pack.h @@ -2,6 +2,7 @@ # pragma GCC diagnostic ignored "-Wtype-limits" # pragma GCC diagnostic ignored "-Wunused-function" # pragma GCC diagnostic ignored "-Wunused-parameter" +# pragma GCC diagnostic ignored "-Wunused-but-set-variable" #else # pragma warning(disable:4100) // C4100: 'c': unreferenced formal parameter #endif