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Combined all examples. Issue #1143.
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@@ -12,6 +12,9 @@
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#include <bx/debug.h>
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#include <bx/fpumath.h>
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namespace
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{
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static const uint16_t s_terrainSize = 256;
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struct PosTexCoord0Vertex
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@@ -58,13 +61,19 @@ struct BrushData
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class ExampleTerrain : public entry::AppI
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{
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public:
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ExampleTerrain(const char* _name, const char* _description)
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: entry::AppI(_name, _description)
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{
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}
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void init(int _argc, char** _argv) BX_OVERRIDE
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{
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Args args(_argc, _argv);
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m_width = 1280;
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m_height = 720;
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m_debug = BGFX_DEBUG_TEXT;
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m_debug = BGFX_DEBUG_NONE;
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m_reset = BGFX_RESET_VSYNC;
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bgfx::init(args.m_type, args.m_pciId);
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@@ -381,15 +390,8 @@ class ExampleTerrain : public entry::AppI
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const int64_t frameTime = now - last;
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last = now;
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const double freq = double(bx::getHPFrequency() );
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const double toMs = 1000.0/freq;
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const float deltaTime = float(frameTime/freq);
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// Use m_debug font to print information about this example.
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bgfx::dbgTextClear();
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bgfx::dbgTextPrintf(0, 1, 0x4f, "bgfx/examples/27-terrain");
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bgfx::dbgTextPrintf(0, 2, 0x6f, "Description: Terrain painting example.");
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bgfx::dbgTextPrintf(0, 3, 0x0f, "Frame: % 7.3f[ms]", double(frameTime)*toMs);
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imguiBeginFrame(m_mouseState.m_mx
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, m_mouseState.m_my
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, (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
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@@ -400,6 +402,8 @@ class ExampleTerrain : public entry::AppI
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, uint16_t(m_height)
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);
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bool restart = showExampleDialog(this);
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ImGui::SetNextWindowPos(ImVec2((float)m_width - (float)m_width / 5.0f - 10.0f, 10.0f) );
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ImGui::SetNextWindowSize(ImVec2((float)m_width / 5.0f, (float)m_height / 3.0f) );
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ImGui::Begin("Settings"
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@@ -477,7 +481,7 @@ class ExampleTerrain : public entry::AppI
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// process submitted rendering primitives.
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bgfx::frame();
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return true;
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return !restart;
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}
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return false;
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@@ -512,4 +516,6 @@ class ExampleTerrain : public entry::AppI
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int64_t m_timeOffset;
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};
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ENTRY_IMPLEMENT_MAIN(ExampleTerrain);
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} // namespace
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ENTRY_IMPLEMENT_MAIN(ExampleTerrain, "27-terrain", "Terrain painting example.");
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