diff --git a/src/glimports.h b/src/glimports.h index 0bcc1470b..ef2a28df9 100644 --- a/src/glimports.h +++ b/src/glimports.h @@ -511,6 +511,10 @@ GL_IMPORT_KHR__(true, PFNGLGETDEBUGMESSAGELOGPROC, glGetDebugMes GL_IMPORT_____x(true, PFNGLGETCOMPRESSEDTEXIMAGEPROC, glGetCompressedTexImage); GL_IMPORT_____x(true, PFNGLGETTEXIMAGEPROC, glGetTexImage); +GL_IMPORT______(true, PFNGLVERTEXATTRIBDIVISORPROC, glVertexAttribDivisorNV); +GL_IMPORT______(true, PFNGLDRAWARRAYSINSTANCEDPROC, glDrawArraysInstancedNV); +GL_IMPORT______(true, PFNGLDRAWELEMENTSINSTANCEDPROC, glDrawElementsInstancedNV); + # if BGFX_CONFIG_RENDERER_OPENGLES && BGFX_CONFIG_RENDERER_OPENGLES < 30 GL_IMPORT______(true, PFNGLGETSTRINGIPROC, glGetStringi); @@ -557,10 +561,6 @@ GL_IMPORT_OES__(true, PFNGLDRAWARRAYSINSTANCEDPROC, glDrawArraysI GL_IMPORT_OES__(true, PFNGLDRAWELEMENTSINSTANCEDPROC, glDrawElementsInstanced); #endif // BX_PLATFORM_IOS -GL_IMPORT______(true, PFNGLVERTEXATTRIBDIVISORPROC, glVertexAttribDivisorNV); -GL_IMPORT______(true, PFNGLDRAWARRAYSINSTANCEDPROC, glDrawArraysInstancedNV); -GL_IMPORT______(true, PFNGLDRAWELEMENTSINSTANCEDPROC, glDrawElementsInstancedNV); - GL_IMPORT_OES__(true, PFNGLBINDVERTEXARRAYPROC, glBindVertexArray); GL_IMPORT_OES__(true, PFNGLDELETEVERTEXARRAYSPROC, glDeleteVertexArrays); GL_IMPORT_OES__(true, PFNGLGENVERTEXARRAYSPROC, glGenVertexArrays);