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Fixed VS build.
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@@ -585,7 +585,7 @@ namespace bgfx
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for (uint32_t ii = 0, xx = _x; ii < num && xx < m_width; ++ii, ++xx)
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{
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char ch = temp[ii];
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if (BX_UNLIKELY(ch == '\e') )
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if (BX_UNLIKELY(ch == '\x1b') )
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{
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char* ptr = &temp[ii+1];
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attr = parseAttr(ptr, _attr);
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