diff --git a/examples/common/entry/entry_sdl.cpp b/examples/common/entry/entry_sdl.cpp index 0ce549fa4..2bff90230 100644 --- a/examples/common/entry/entry_sdl.cpp +++ b/examples/common/entry/entry_sdl.cpp @@ -425,14 +425,14 @@ namespace entry WindowHandle defaultWindow = { 0 }; setWindowSize(defaultWindow, m_width, m_height, true); - bx::FileReaderI* reader = getFileReader(); - if (bx::open(reader, "gamecontrollerdb.txt") ) + bx::CrtFileReader reader; + if (bx::open(&reader, "gamecontrollerdb.txt") ) { bx::AllocatorI* allocator = getAllocator(); - uint32_t size = (uint32_t)bx::getSize(reader); + uint32_t size = (uint32_t)bx::getSize(&reader); void* data = BX_ALLOC(allocator, size); - bx::read(reader, data, size); - bx::close(reader); + bx::read(&reader, data, size); + bx::close(&reader); SDL_GameControllerAddMapping( (char*)data);