From 51268e11a0ab4e2d0dcbb560e4961178e22999c7 Mon Sep 17 00:00:00 2001 From: Branimir Karadzic Date: Fri, 3 Oct 2014 14:19:39 -0700 Subject: [PATCH] Added lod to imgui cubemap shader. --- examples/common/imgui/fs_imgui_cubemap.sc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/examples/common/imgui/fs_imgui_cubemap.sc b/examples/common/imgui/fs_imgui_cubemap.sc index dd88b3876..542cf5951 100644 --- a/examples/common/imgui/fs_imgui_cubemap.sc +++ b/examples/common/imgui/fs_imgui_cubemap.sc @@ -7,9 +7,10 @@ $input v_normal #include +uniform float u_imageLod; SAMPLERCUBE(s_texColor, 0); void main() { - gl_FragColor = textureCube(s_texColor, v_normal); + gl_FragColor = textureCubeLod(s_texColor, v_normal, u_imageLod); }