mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
bx math API cleanup.
This commit is contained in:
@@ -239,8 +239,8 @@ public:
|
||||
float lightPosRadius[4][4];
|
||||
for (uint32_t ii = 0; ii < m_numLights; ++ii)
|
||||
{
|
||||
lightPosRadius[ii][0] = bx::fsin( (time*(0.1f + ii*0.17f) + ii*bx::kPiHalf*1.37f ) )*3.0f;
|
||||
lightPosRadius[ii][1] = bx::fcos( (time*(0.2f + ii*0.29f) + ii*bx::kPiHalf*1.49f ) )*3.0f;
|
||||
lightPosRadius[ii][0] = bx::sin( (time*(0.1f + ii*0.17f) + ii*bx::kPiHalf*1.37f ) )*3.0f;
|
||||
lightPosRadius[ii][1] = bx::cos( (time*(0.2f + ii*0.29f) + ii*bx::kPiHalf*1.49f ) )*3.0f;
|
||||
lightPosRadius[ii][2] = -2.5f;
|
||||
lightPosRadius[ii][3] = 3.0f;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user