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Larger debug text for retina display (#3109)
* Add Init.Resolution.scaleDebug * clamp scale to BGFX_CONFIG_MAX_SCALE_DEBUG * update version * Use textWdith/textHeight in helloworld
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@@ -1338,6 +1338,7 @@ pub const Caps = extern struct {
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reset: u32,
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numBackBuffers: u8,
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maxFrameLatency: u8,
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scaleDebug: u8,
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};
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pub const Init = extern struct {
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