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https://github.com/bkaradzic/bgfx.git
synced 2026-02-21 22:33:08 +01:00
Fixed issue with decompressing DDS.
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@@ -182,6 +182,8 @@ namespace bgfx
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BGFX_FATAL(m_device, bgfx::Fatal::D3D9_UnableToCreateDevice, "Unable to create Direct3D9 device.");
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DX_CHECK(m_device->GetDeviceCaps(&m_caps) );
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m_fmtNULL = SUCCEEDED(m_d3d9->CheckDeviceFormat(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_TEXTURE, D3DFMT_NULL) );
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m_fmtDF16 = SUCCEEDED(m_d3d9->CheckDeviceFormat(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_TEXTURE, D3DFMT_DF16) );
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m_fmtDF24 = SUCCEEDED(m_d3d9->CheckDeviceFormat(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_TEXTURE, D3DFMT_DF24) );
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@@ -466,6 +468,8 @@ namespace bgfx
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}
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#if BX_PLATFORM_WINDOWS
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D3DCAPS9 m_caps;
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D3DPERF_SetMarkerFunc m_D3DPERF_SetMarker;
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D3DPERF_BeginEventFunc m_D3DPERF_BeginEvent;
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D3DPERF_EndEventFunc m_D3DPERF_EndEvent;
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@@ -846,9 +850,9 @@ namespace bgfx
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D3DFORMAT fmt = typefmt[dds.m_type];
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bool decompress = false;
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uint8_t bpp = dds.m_bpp;
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if (decompress
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|| (0 == dds.m_type) )
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if (0 == dds.m_type)
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{
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switch (dds.m_bpp)
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{
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@@ -865,6 +869,11 @@ namespace bgfx
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break;
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}
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}
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else if (decompress)
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{
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fmt = D3DFMT_A8R8G8B8;
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bpp = 4;
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}
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DX_CHECK(s_renderCtx.m_device->CreateTexture(dds.m_width
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, dds.m_height
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@@ -897,7 +906,7 @@ namespace bgfx
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if (width != mip.m_width
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|| height != mip.m_height)
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{
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uint32_t srcpitch = mip.m_width*mip.m_bpp;
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uint32_t srcpitch = mip.m_width*bpp;
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uint8_t* temp = (uint8_t*)g_realloc(NULL, srcpitch*mip.m_height);
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mip.decode(temp);
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