From 465c13ad37a7c76b2e1d22e8ea6fc8ba2ca18fba Mon Sep 17 00:00:00 2001 From: MooZ Date: Wed, 13 Jan 2021 16:10:23 +0100 Subject: [PATCH] Set profile id for metal and pssl to avoid d3d9 codepath. (#2355) --- tools/shaderc/shaderc.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tools/shaderc/shaderc.cpp b/tools/shaderc/shaderc.cpp index 54bee9b3a..b1dccbec7 100644 --- a/tools/shaderc/shaderc.cpp +++ b/tools/shaderc/shaderc.cpp @@ -102,8 +102,8 @@ namespace bgfx { ShadingLang::HLSL, 300, "s_3_0" }, { ShadingLang::HLSL, 400, "s_4_0" }, { ShadingLang::HLSL, 500, "s_5_0" }, - { ShadingLang::Metal, 1, "metal" }, - { ShadingLang::PSSL, 1, "pssl" }, + { ShadingLang::Metal, 1000, "metal" }, + { ShadingLang::PSSL, 1000, "pssl" }, { ShadingLang::SpirV, 1331, "spirv13-11" }, { ShadingLang::SpirV, 1411, "spirv14-11" }, { ShadingLang::SpirV, 1512, "spirv15-12" },