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Define WIN32_LEAN_AND_MEAN if it's not defined when including windows.h.
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@@ -7,6 +7,10 @@
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#if BX_PLATFORM_WINDOWS || BX_PLATFORM_LINUX
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# if BX_PLATFORM_WINDOWS
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# ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN
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# endif // WIN32_LEAN_AND_MEAN
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# include <windows.h>
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# include <psapi.h>
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# endif // BX_PLATFORM_WINDOWS
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# include <renderdoc/renderdoc_app.h>
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