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Define WIN32_LEAN_AND_MEAN if it's not defined when including windows.h.
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@@ -226,8 +226,6 @@ namespace stl = std;
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#if BX_PLATFORM_ANDROID
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# include <android/native_window.h>
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#elif BX_PLATFORM_WINDOWS
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# include <windows.h>
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#endif // BX_PLATFORM_*
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#define BGFX_MAX_COMPUTE_BINDINGS BGFX_CONFIG_MAX_TEXTURE_SAMPLERS
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