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Cleanup.
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@@ -945,7 +945,7 @@ namespace bgfx { namespace d3d11
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}
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if (BX_ENABLED(BGFX_CONFIG_DEBUG_PERFHUD)
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&& 0 != strstr(description, "PerfHUD") )
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&& 0 != bx::strnstr(description, "PerfHUD") )
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{
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m_adapter = adapter;
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m_driverType = D3D_DRIVER_TYPE_REFERENCE;
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