From 8fd9f380940b9bed81df30c3b0ca6f5021b09624 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Branimir=20Karad=C5=BEi=C4=87?= Date: Sat, 18 Jun 2016 21:51:52 -0700 Subject: [PATCH] GL: Fixed MSAA texture sampling. --- src/renderer_gl.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/renderer_gl.cpp b/src/renderer_gl.cpp index 28d9a7fe3..f12a0d407 100644 --- a/src/renderer_gl.cpp +++ b/src/renderer_gl.cpp @@ -4315,9 +4315,10 @@ namespace bgfx { namespace gl uint32_t msaaQuality = ( (m_flags&BGFX_TEXTURE_RT_MSAA_MASK)>>BGFX_TEXTURE_RT_MSAA_SHIFT); msaaQuality = bx::uint32_satsub(msaaQuality, 1); msaaQuality = bx::uint32_min(s_renderGL->m_maxMsaa, msaaQuality == 0 ? 0 : 1<