diff --git a/examples/08-update/cs_update.sc b/examples/08-update/cs_update.sc index 7096e67f5..4b1d5fcc7 100644 --- a/examples/08-update/cs_update.sc +++ b/examples/08-update/cs_update.sc @@ -5,28 +5,26 @@ #include "bgfx_compute.sh" -IMAGE2D_ARRAY_WR(s_texColor,rgba8,0); +IMAGE2D_ARRAY_WR(s_texColor, rgba8, 0); uniform vec4 u_time; NUM_THREADS(16, 16, 1) void main() { - vec3 colors[] = { - vec3(1,0,0), - vec3(1,1,0), - vec3(1,0,1), - vec3(0,1,0), - vec3(0,1,1), - vec3(0,0,1), + vec3 colors[] = + { + vec3(1.0, 0.0, 0.0), + vec3(1.0, 1.0, 0.0), + vec3(1.0, 0.0, 1.0), + vec3(0.0, 1.0, 0.0), + vec3(0.0, 1.0, 1.0), + vec3(0.0, 0.0, 1.0), }; - for (int face=0;face<6;face++) + for (int face = 0; face < 6; face++) { - vec3 color = colors[face]*0.75 + sin( u_time.x*4.0 )*0.25; - ivec3 dest = ivec3( gl_GlobalInvocationID.xy, face ); - imageStore( s_texColor, dest, vec4(color,1) ); + vec3 color = colors[face]*0.75 + sin(u_time.x*4.0)*0.25; + ivec3 dest = ivec3(gl_GlobalInvocationID.xy, face); + imageStore(s_texColor, dest, vec4(color,1) ); } } - - - diff --git a/examples/08-update/update.cpp b/examples/08-update/update.cpp index 334509434..b00701928 100644 --- a/examples/08-update/update.cpp +++ b/examples/08-update/update.cpp @@ -256,7 +256,7 @@ public: if (m_computeSupported) { m_textureCube[2] = bgfx::createTextureCube( - textureside + textureside , false , 1 , bgfx::TextureFormat::RGBA8