Fixing WebGL + Android instancing.

This commit is contained in:
Бранимир Караџић
2021-05-18 20:22:46 -07:00
parent 6ca5060ce8
commit 3214539bad
12 changed files with 46 additions and 18 deletions

View File

@@ -10,13 +10,9 @@ $output v_color0
void main()
{
mat4 model;
model[0] = i_data0;
model[1] = i_data1;
model[2] = i_data2;
model[3] = i_data3;
mat4 model = mtxFromCols(i_data0, i_data1, i_data2, i_data3);
vec4 worldPos = instMul(model, vec4(a_position, 1.0) );
vec4 worldPos = mul(model, vec4(a_position, 1.0) );
gl_Position = mul(u_viewProj, worldPos);
v_color0 = a_color0*i_data4;
}