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Make shaderc output independent of backend enums (#2411)
* Fix typo in SPIR-V id * Use backend-agnostic shaderc output ...as opposed to directly storing and comparing against Vulkan and WebGPU enums. This is backwards-compatible with existing code and shaders. * Remove comments and Undefined value
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@@ -20,6 +20,7 @@
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#include "renderer_nvn.cpp"
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#include "renderer_vk.cpp"
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#include "renderer_webgpu.cpp"
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#include "shader.cpp"
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#include "shader_dx9bc.cpp"
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#include "shader_dxbc.cpp"
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#include "shader_spirv.cpp"
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