RRenamed BX_CHECK to BX_ASSERT.

This commit is contained in:
Бранимир Караџић
2020-06-16 10:06:18 -07:00
parent ee78de075c
commit 2cbcb6ea90
42 changed files with 364 additions and 364 deletions

View File

@@ -113,7 +113,7 @@ EGL_IMPORT
BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface.");
m_context = eglCreateContext(m_display, _config, _context, s_contextAttrs);
BX_CHECK(NULL != m_context, "Create swap chain failed: %x", eglGetError() );
BX_ASSERT(NULL != m_context, "Create swap chain failed: %x", eglGetError() );
makeCurrent();
GL_CHECK(glClearColor(0.0f, 0.0f, 0.0f, 0.0f) );
@@ -374,7 +374,7 @@ EGL_IMPORT
// will take the first canvas element found on the web page.
#define HTML5_TARGET_CANVAS_SELECTOR "#canvas"
BX_CHECK(emscripten_set_canvas_element_size(HTML5_TARGET_CANVAS_SELECTOR, _width, _height) == EMSCRIPTEN_RESULT_SUCCESS, "emscripten_set_canvas_element_size() failed in GlContext::resize()!");
BX_ASSERT(emscripten_set_canvas_element_size(HTML5_TARGET_CANVAS_SELECTOR, _width, _height) == EMSCRIPTEN_RESULT_SUCCESS, "emscripten_set_canvas_element_size() failed in GlContext::resize()!");
# else
BX_UNUSED(_width, _height);
# endif // BX_PLATFORM_*