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RRenamed BX_CHECK to BX_ASSERT.
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@@ -117,7 +117,7 @@ static bgfx::ShaderHandle loadShader(bx::FileReaderI* _reader, const char* _name
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case bgfx::RendererType::WebGPU: shaderPath = "shaders/spirv/"; break;
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case bgfx::RendererType::Count:
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BX_CHECK(false, "You should not be here!");
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BX_ASSERT(false, "You should not be here!");
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break;
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}
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