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RRenamed BX_CHECK to BX_ASSERT.
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@@ -153,9 +153,9 @@ bgfx::TextureHandle loadTextureWithUpdate(const char* _filePath, uint64_t _flags
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if (NULL != imageContainer)
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{
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BX_CHECK(!imageContainer->m_cubeMap, "Cubemap Texture loading not supported");
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BX_CHECK(1 >= imageContainer->m_depth, "3D Texture loading not supported");
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BX_CHECK(1 == imageContainer->m_numLayers, "Texture Layer loading not supported");
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BX_ASSERT(!imageContainer->m_cubeMap, "Cubemap Texture loading not supported");
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BX_ASSERT(1 >= imageContainer->m_depth, "3D Texture loading not supported");
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BX_ASSERT(1 == imageContainer->m_numLayers, "Texture Layer loading not supported");
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if (!imageContainer->m_cubeMap
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&& 1 >= imageContainer->m_depth
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