Moved public header files into bgfx subdirectory.

This commit is contained in:
Branimir Karadžić
2015-09-18 20:16:24 -07:00
parent d885f32a50
commit 2bbfe7e5d3
43 changed files with 43 additions and 43 deletions

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@@ -3,7 +3,7 @@
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
#include <bgfx.h>
#include <bgfx/bgfx.h>
#include <bx/string.h>
#include <bx/readerwriter.h>

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@@ -7,7 +7,7 @@
#if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_ANDROID
#include <bgfxplatform.h>
#include <bgfx/bgfxplatform.h>
#include <stdio.h>
#include <bx/thread.h>

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@@ -9,7 +9,7 @@
#define GLFW_DLL
#include <GLFW/glfw3.h>
#include <bgfxplatform.h>
#include <bgfx/bgfxplatform.h>
#include "dbg.h"
// This is just trivial implementation of GLFW3 integration.

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@@ -17,7 +17,7 @@
//# define HAS_METAL_SDK
#endif
#include <bgfxplatform.h>
#include <bgfx/bgfxplatform.h>
#include <bx/uint32_t.h>
#include <bx/thread.h>

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@@ -7,7 +7,7 @@
#if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_NACL
#include <bgfxplatform.h>
#include <bgfx/bgfxplatform.h>
#include <stdio.h>
#include <string.h>
@@ -29,7 +29,7 @@
#include <ppapi/c/ppp_instance.h>
#include <ppapi/gles2/gl2ext_ppapi.h>
#include <bgfxplatform.h>
#include <bgfx/bgfxplatform.h>
#include <bx/thread.h>
#include "entry.h"

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@@ -9,7 +9,7 @@
#import <Cocoa/Cocoa.h>
#include <bgfxplatform.h>
#include <bgfx/bgfxplatform.h>
#include <bx/uint32_t.h>
#include <bx/thread.h>

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@@ -13,7 +13,7 @@
#include <SDL2/SDL.h>
#include <SDL2/SDL_syswm.h>
#include <bgfxplatform.h>
#include <bgfx/bgfxplatform.h>
#include <stdio.h>
#include <bx/thread.h>

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@@ -7,7 +7,7 @@
#if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_WINDOWS
#include <bgfxplatform.h>
#include <bgfx/bgfxplatform.h>
#include <bx/uint32_t.h>
#include <bx/thread.h>

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@@ -7,7 +7,7 @@
#if BX_PLATFORM_WINRT
#include <bgfxplatform.h>
#include <bgfx/bgfxplatform.h>
#include <bx/thread.h>
using namespace Windows::ApplicationModel;

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@@ -11,7 +11,7 @@
#define XK_LATIN1
#include <X11/keysymdef.h>
#include <X11/Xlib.h> // will include X11 which #defines None... Don't mess with order of includes.
#include <bgfxplatform.h>
#include <bgfx/bgfxplatform.h>
#undef None
#include <bx/thread.h>