mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-21 14:23:02 +01:00
Moved public header files into bgfx subdirectory.
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@@ -3,7 +3,7 @@
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include <bgfx.h>
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#include <bgfx/bgfx.h>
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#include <bx/string.h>
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#include <bx/readerwriter.h>
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@@ -7,7 +7,7 @@
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#if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_ANDROID
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#include <bgfxplatform.h>
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#include <bgfx/bgfxplatform.h>
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#include <stdio.h>
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#include <bx/thread.h>
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@@ -9,7 +9,7 @@
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#define GLFW_DLL
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#include <GLFW/glfw3.h>
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#include <bgfxplatform.h>
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#include <bgfx/bgfxplatform.h>
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#include "dbg.h"
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// This is just trivial implementation of GLFW3 integration.
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@@ -17,7 +17,7 @@
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//# define HAS_METAL_SDK
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#endif
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#include <bgfxplatform.h>
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#include <bgfx/bgfxplatform.h>
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#include <bx/uint32_t.h>
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#include <bx/thread.h>
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@@ -7,7 +7,7 @@
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#if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_NACL
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#include <bgfxplatform.h>
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#include <bgfx/bgfxplatform.h>
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#include <stdio.h>
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#include <string.h>
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@@ -29,7 +29,7 @@
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#include <ppapi/c/ppp_instance.h>
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#include <ppapi/gles2/gl2ext_ppapi.h>
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#include <bgfxplatform.h>
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#include <bgfx/bgfxplatform.h>
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#include <bx/thread.h>
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#include "entry.h"
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@@ -9,7 +9,7 @@
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#import <Cocoa/Cocoa.h>
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#include <bgfxplatform.h>
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#include <bgfx/bgfxplatform.h>
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#include <bx/uint32_t.h>
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#include <bx/thread.h>
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@@ -13,7 +13,7 @@
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_syswm.h>
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#include <bgfxplatform.h>
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#include <bgfx/bgfxplatform.h>
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#include <stdio.h>
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#include <bx/thread.h>
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@@ -7,7 +7,7 @@
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#if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_WINDOWS
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#include <bgfxplatform.h>
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#include <bgfx/bgfxplatform.h>
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#include <bx/uint32_t.h>
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#include <bx/thread.h>
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@@ -7,7 +7,7 @@
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#if BX_PLATFORM_WINRT
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#include <bgfxplatform.h>
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#include <bgfx/bgfxplatform.h>
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#include <bx/thread.h>
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using namespace Windows::ApplicationModel;
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@@ -11,7 +11,7 @@
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#define XK_LATIN1
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#include <X11/keysymdef.h>
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#include <X11/Xlib.h> // will include X11 which #defines None... Don't mess with order of includes.
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#include <bgfxplatform.h>
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#include <bgfx/bgfxplatform.h>
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#undef None
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#include <bx/thread.h>
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