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Metal: Fixed screenshot.
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@@ -994,12 +994,6 @@ namespace bgfx { namespace webgpu
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m_uniformReg.remove(_handle);
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}
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void requestScreenShotPre(const char* _filePath)
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{
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BX_UNUSED(_filePath);
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//m_saveScreenshot = true;
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}
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void requestScreenShot(FrameBufferHandle _handle, const char* _filePath) override
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{
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BX_UNUSED(_handle); BX_UNUSED(_filePath);
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