diff --git a/bindings/bf/bgfx.bf b/bindings/bf/bgfx.bf index 164ee4d00..f520bc317 100644 --- a/bindings/bf/bgfx.bf +++ b/bindings/bf/bgfx.bf @@ -1,5 +1,5 @@ /* - * Copyright 2011-2024 Branimir Karadzic. All rights reserved. + * Copyright 2011-2025 Branimir Karadzic. All rights reserved. * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE */ diff --git a/bindings/cs/bgfx.cs b/bindings/cs/bgfx.cs index 65fda2c8c..5fc23c5af 100644 --- a/bindings/cs/bgfx.cs +++ b/bindings/cs/bgfx.cs @@ -1,5 +1,5 @@ /* - * Copyright 2011-2024 Branimir Karadzic. All rights reserved. + * Copyright 2011-2025 Branimir Karadzic. All rights reserved. * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE */ diff --git a/bindings/cs/bgfx_dllname.cs b/bindings/cs/bgfx_dllname.cs index 7ba7c3c7d..69aaacb5d 100644 --- a/bindings/cs/bgfx_dllname.cs +++ b/bindings/cs/bgfx_dllname.cs @@ -1,5 +1,5 @@ /* - * Copyright 2011-2024 Branimir Karadzic. All rights reserved. + * Copyright 2011-2025 Branimir Karadzic. All rights reserved. * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE */ diff --git a/bindings/zig/bgfx.zig b/bindings/zig/bgfx.zig index 6c70fcfc5..c0df3c24e 100644 --- a/bindings/zig/bgfx.zig +++ b/bindings/zig/bgfx.zig @@ -1,4 +1,4 @@ -// Copyright 2011-2024 Branimir Karadzic. All rights reserved. +// Copyright 2011-2025 Branimir Karadzic. All rights reserved. // License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE diff --git a/include/bgfx/c99/bgfx.h b/include/bgfx/c99/bgfx.h index d0c598cce..1033ee733 100644 --- a/include/bgfx/c99/bgfx.h +++ b/include/bgfx/c99/bgfx.h @@ -2166,8 +2166,8 @@ BGFX_C_API void bgfx_destroy_frame_buffer(bgfx_frame_buffer_handle_t _handle); * - `u_model mat4[BGFX_CONFIG_MAX_BONES]` - array of model matrices. * - `u_modelView mat4` - concatenated model view matrix, only first * model matrix from array is used. - * - `u_modelViewProj mat4` - concatenated model view projection matrix. * - `u_invModelView mat4` - inverted concatenated model view matrix. + * - `u_modelViewProj mat4` - concatenated model view projection matrix. * - `u_alphaRef float` - alpha reference value for alpha test. * * @param[in] _name Uniform name in shader.