examples/common: Cleanup dealing with textures.

This commit is contained in:
Branimir Karadžić
2017-03-09 21:20:45 -08:00
parent 9c881298a9
commit 25dd8377d5
9 changed files with 682 additions and 309 deletions

View File

@@ -19,27 +19,6 @@ namespace stl = tinystl;
#include "entry/entry.h"
#include <ib-compress/indexbufferdecompression.h>
BX_PRAGMA_DIAGNOSTIC_PUSH()
BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wtype-limits")
BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wunused-parameter")
BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wunused-value")
BX_PRAGMA_DIAGNOSTIC_IGNORED_MSVC(4100) // error C4100: '' : unreferenced formal parameter
#if BX_PLATFORM_EMSCRIPTEN
# include <compat/ctype.h>
#endif // BX_PLATFORM_EMSCRIPTEN
#define MINIZ_NO_STDIO
#define TINYEXR_IMPLEMENTATION
#include <tinyexr/tinyexr.h>
BX_PRAGMA_DIAGNOSTIC_POP()
#define LODEPNG_NO_COMPILE_ENCODER
#define LODEPNG_NO_COMPILE_DISK
#define LODEPNG_NO_COMPILE_ANCILLARY_CHUNKS
#define LODEPNG_NO_COMPILE_ERROR_TEXT
#define LODEPNG_NO_COMPILE_ALLOCATORS
#define LODEPNG_NO_COMPILE_CPP
#include <lodepng/lodepng.h>
#include "bgfx_utils.h"
void* load(bx::FileReaderI* _reader, bx::AllocatorI* _allocator, const char* _filePath, uint32_t* _size)
@@ -167,303 +146,73 @@ bgfx::ProgramHandle loadProgram(const char* _vsName, const char* _fsName)
return loadProgram(entry::getFileReader(), _vsName, _fsName);
}
typedef unsigned char stbi_uc;
extern "C" stbi_uc* stbi_load_from_memory(stbi_uc const* _buffer, int _len, int* _x, int* _y, int* _comp, int _req_comp);
extern "C" void stbi_image_free(void* _ptr);
extern void lodepng_free(void* _ptr);
static void exrRelease(void* _ptr)
static void imageReleaseCb(void* _ptr, void* _userData)
{
BX_FREE(entry::getAllocator(), _ptr);
BX_UNUSED(_ptr);
bgfx::ImageContainer* imageContainer = (bgfx::ImageContainer*)_userData;
bgfx::imageFree(imageContainer);
}
bgfx::TextureHandle loadTexture(bx::FileReaderI* _reader, const char* _filePath, uint32_t _flags, uint8_t _skip, bgfx::TextureInfo* _info)
{
if (NULL != bx::stristr(_filePath, ".dds")
|| NULL != bx::stristr(_filePath, ".pvr")
|| NULL != bx::stristr(_filePath, ".ktx") )
{
const bgfx::Memory* mem = loadMem(_reader, _filePath);
if (NULL != mem)
{
return bgfx::createTexture(mem, _flags, _skip, _info);
}
bgfx::TextureHandle handle = BGFX_INVALID_HANDLE;
DBG("Failed to load %s.", _filePath);
return handle;
}
BX_UNUSED(_skip);
bgfx::TextureHandle handle = BGFX_INVALID_HANDLE;
bx::AllocatorI* allocator = entry::getAllocator();
uint32_t size = 0;
void* data = loadMem(_reader, allocator, _filePath, &size);
uint32_t size;
void* data = load(_reader, entry::getAllocator(), _filePath, &size);
if (NULL != data)
{
bgfx::TextureFormat::Enum format = bgfx::TextureFormat::RGBA8;
uint32_t bpp = 32;
bgfx::ImageContainer* imageContainer = bgfx::imageParse(entry::getAllocator(), data, size);
uint32_t width = 0;
uint32_t height = 0;
typedef void (*ReleaseFn)(void* _ptr);
ReleaseFn release = stbi_image_free;
uint8_t* out = NULL;
static uint8_t pngMagic[] = { 0x89, 0x50, 0x4E, 0x47, 0x0d, 0x0a };
if (0 == bx::memCmp(data, pngMagic, sizeof(pngMagic) ) )
if (NULL != imageContainer)
{
release = lodepng_free;
const bgfx::Memory* mem = bgfx::makeRef(
imageContainer->m_data
, imageContainer->m_size
, imageReleaseCb
, imageContainer
);
unload(data);
unsigned error;
LodePNGState state;
lodepng_state_init(&state);
state.decoder.color_convert = 0;
error = lodepng_decode(&out, &width, &height, &state, (uint8_t*)data, size);
if (0 == error)
if (imageContainer->m_cubeMap)
{
switch (state.info_raw.bitdepth)
{
case 8:
switch (state.info_raw.colortype)
{
case LCT_GREY:
format = bgfx::TextureFormat::R8;
bpp = 8;
break;
case LCT_GREY_ALPHA:
format = bgfx::TextureFormat::RG8;
bpp = 16;
break;
case LCT_RGB:
format = bgfx::TextureFormat::RGB8;
bpp = 24;
break;
case LCT_RGBA:
format = bgfx::TextureFormat::RGBA8;
bpp = 32;
break;
case LCT_PALETTE:
format = bgfx::TextureFormat::R8;
bpp = 8;
break;
}
break;
case 16:
switch (state.info_raw.colortype)
{
case LCT_GREY:
for (uint32_t ii = 0, num = width*height; ii < num; ++ii)
{
uint16_t* rgba = (uint16_t*)out + ii*4;
rgba[0] = bx::toHostEndian(rgba[0], false);
}
format = bgfx::TextureFormat::R16;
bpp = 16;
break;
case LCT_GREY_ALPHA:
for (uint32_t ii = 0, num = width*height; ii < num; ++ii)
{
uint16_t* rgba = (uint16_t*)out + ii*4;
rgba[0] = bx::toHostEndian(rgba[0], false);
rgba[1] = bx::toHostEndian(rgba[1], false);
}
format = bgfx::TextureFormat::R16;
bpp = 16;
break;
case LCT_RGBA:
for (uint32_t ii = 0, num = width*height; ii < num; ++ii)
{
uint16_t* rgba = (uint16_t*)out + ii*4;
rgba[0] = bx::toHostEndian(rgba[0], false);
rgba[1] = bx::toHostEndian(rgba[1], false);
rgba[2] = bx::toHostEndian(rgba[2], false);
rgba[3] = bx::toHostEndian(rgba[3], false);
}
format = bgfx::TextureFormat::RGBA16;
bpp = 64;
break;
case LCT_RGB:
case LCT_PALETTE:
break;
}
break;
default:
break;
}
}
lodepng_state_cleanup(&state);
}
else
{
EXRVersion exrVersion;
int result = ParseEXRVersionFromMemory(&exrVersion, (uint8_t*)data, size);
if (TINYEXR_SUCCESS == result)
{
const char* err = NULL;
EXRHeader exrHeader;
result = ParseEXRHeaderFromMemory(&exrHeader, &exrVersion, (uint8_t*)data, size, &err);
if (TINYEXR_SUCCESS == result)
{
EXRImage exrImage;
InitEXRImage(&exrImage);
result = LoadEXRImageFromMemory(&exrImage, &exrHeader, (uint8_t*)data, size, &err);
if (TINYEXR_SUCCESS == result)
{
uint8_t idxR = UINT8_MAX;
uint8_t idxG = UINT8_MAX;
uint8_t idxB = UINT8_MAX;
uint8_t idxA = UINT8_MAX;
for (uint8_t ii = 0, num = uint8_t(exrHeader.num_channels); ii < num; ++ii)
{
const EXRChannelInfo& channel = exrHeader.channels[ii];
if (UINT8_MAX == idxR
&& 0 == bx::strncmp(channel.name, "R") )
{
idxR = ii;
}
else if (UINT8_MAX == idxG
&& 0 == bx::strncmp(channel.name, "G") )
{
idxG = ii;
}
else if (UINT8_MAX == idxB
&& 0 == bx::strncmp(channel.name, "B") )
{
idxB = ii;
}
else if (UINT8_MAX == idxA
&& 0 == bx::strncmp(channel.name, "A") )
{
idxA = ii;
}
}
if (UINT8_MAX != idxR)
{
const bool asFloat = exrHeader.pixel_types[idxR] == TINYEXR_PIXELTYPE_FLOAT;
uint32_t srcBpp = 32;
uint32_t dstBpp = asFloat ? 32 : 16;
format = asFloat ? bgfx::TextureFormat::R32F : bgfx::TextureFormat::R16F;
uint32_t stepR = 1;
uint32_t stepG = 0;
uint32_t stepB = 0;
uint32_t stepA = 0;
if (UINT8_MAX != idxG)
{
srcBpp += 32;
dstBpp = asFloat ? 64 : 32;
format = asFloat ? bgfx::TextureFormat::RG32F : bgfx::TextureFormat::RG16F;
stepG = 1;
}
if (UINT8_MAX != idxB)
{
srcBpp += 32;
dstBpp = asFloat ? 128 : 64;
format = asFloat ? bgfx::TextureFormat::RGBA32F : bgfx::TextureFormat::RGBA16F;
stepB = 1;
}
if (UINT8_MAX != idxA)
{
srcBpp += 32;
dstBpp = asFloat ? 128 : 64;
format = asFloat ? bgfx::TextureFormat::RGBA32F : bgfx::TextureFormat::RGBA16F;
stepA = 1;
}
release = exrRelease;
out = (uint8_t*)BX_ALLOC(allocator, exrImage.width * exrImage.height * dstBpp/8);
const float zero = 0.0f;
const float* srcR = UINT8_MAX == idxR ? &zero : (const float*)(exrImage.images)[idxR];
const float* srcG = UINT8_MAX == idxG ? &zero : (const float*)(exrImage.images)[idxG];
const float* srcB = UINT8_MAX == idxB ? &zero : (const float*)(exrImage.images)[idxB];
const float* srcA = UINT8_MAX == idxA ? &zero : (const float*)(exrImage.images)[idxA];
const uint32_t bytesPerPixel = dstBpp/8;
for (uint32_t ii = 0, num = exrImage.width * exrImage.height; ii < num; ++ii)
{
float rgba[4] =
{
*srcR,
*srcG,
*srcB,
*srcA,
};
bx::memCopy(&out[ii * bytesPerPixel], rgba, bytesPerPixel);
srcR += stepR;
srcG += stepG;
srcB += stepB;
srcA += stepA;
}
}
FreeEXRImage(&exrImage);
}
FreeEXRHeader(&exrHeader);
}
handle = bgfx::createTextureCube(
uint16_t(imageContainer->m_width)
, 1 < imageContainer->m_numMips
, imageContainer->m_numLayers
, imageContainer->m_format
, _flags
, mem
);
}
else
{
int comp = 0;
out = stbi_load_from_memory( (uint8_t*)data, size, (int*)&width, (int*)&height, &comp, 4);
handle = bgfx::createTexture2D(
uint16_t(imageContainer->m_width)
, uint16_t(imageContainer->m_height)
, 1 < imageContainer->m_numMips
, imageContainer->m_numLayers
, imageContainer->m_format
, _flags
, mem
);
}
}
BX_FREE(allocator, data);
if (NULL != out)
{
handle = bgfx::createTexture2D(
uint16_t(width)
, uint16_t(height)
, false
, 1
, format
, _flags
, bgfx::copy(out, width*height*bpp/8)
);
release(out);
if (NULL != _info)
{
bgfx::calcTextureSize(
*_info
, uint16_t(width)
, uint16_t(height)
, uint16_t(imageContainer->m_width)
, uint16_t(imageContainer->m_height)
, 0
, false
, false
, 1
, format
, imageContainer->m_format
);
}
}
}
else
{
DBG("Failed to load %s.", _filePath);
}
return handle;
}
@@ -473,6 +222,14 @@ bgfx::TextureHandle loadTexture(const char* _name, uint32_t _flags, uint8_t _ski
return loadTexture(entry::getFileReader(), _name, _flags, _skip, _info);
}
bgfx::ImageContainer* imageLoad(const char* _filePath, bgfx::TextureFormat::Enum _dstFormat)
{
uint32_t size = 0;
void* data = loadMem(entry::getFileReader(), entry::getAllocator(), _filePath, &size);
return bgfx::imageParse(entry::getAllocator(), data, size, _dstFormat);
}
void calcTangents(void* _vertices, uint16_t _numVertices, bgfx::VertexDecl _decl, const uint16_t* _indices, uint32_t _numIndices)
{
struct PosTexcoord