diff --git a/examples/21-deferred/deferred.cpp b/examples/21-deferred/deferred.cpp index 927e896b5..dbaf3c83f 100644 --- a/examples/21-deferred/deferred.cpp +++ b/examples/21-deferred/deferred.cpp @@ -439,7 +439,7 @@ int _main_(int /*_argc*/, char** /*_argv*/) // Setup views float vp[16]; - float invMvp[16]; + float invvp[16]; { bgfx::setViewRectMask(0 | RENDER_PASS_GEOMETRY_BIT @@ -459,7 +459,7 @@ int _main_(int /*_argc*/, char** /*_argv*/) bgfx::setViewTransform(RENDER_PASS_GEOMETRY_ID, view, proj); bx::mtxMul(vp, view, proj); - bx::mtxInverse(invMvp, vp); + bx::mtxInverse(invvp, vp); bx::mtxOrtho(proj, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 100.0f); bgfx::setViewTransformMask(0 @@ -644,7 +644,7 @@ int _main_(int /*_argc*/, char** /*_argv*/) // Draw light. bgfx::setUniform(u_lightPosRadius, &lightPosRadius); bgfx::setUniform(u_lightRgbInnerR, lightRgbInnerR); - bgfx::setUniform(u_mtx, invMvp); + bgfx::setUniform(u_mtx, invvp); const uint16_t scissorHeight = uint16_t(y1-y0); bgfx::setScissor(uint16_t(x0), height-scissorHeight-uint16_t(y0), uint16_t(x1-x0), scissorHeight); bgfx::setTexture(0, s_normal, gbuffer, 1);