diff --git a/src/renderer_d3d12.cpp b/src/renderer_d3d12.cpp index 2fb94a112..adf00e4c1 100644 --- a/src/renderer_d3d12.cpp +++ b/src/renderer_d3d12.cpp @@ -15,10 +15,10 @@ # endif // BX_PLATFORM_WINRT #endif // !BX_PLATFORM_WINDOWS -#if BX_PLATFORM_WINDOWS +#if BGFX_CONFIG_DEBUG_PIX && BX_PLATFORM_WINDOWS PFN_PIX_GET_THREAD_INFO bgfx_PIXGetThreadInfo; PFN_PIX_EVENTS_REPLACE_BLOCK bgfx_PIXEventsReplaceBlock; -#endif // BX_PLATFORM_WINDOWS +#endif // BGFX_CONFIG_DEBUG_PIX && BX_PLATFORM_WINDOWS namespace bgfx { namespace d3d12 { @@ -630,7 +630,7 @@ namespace bgfx { namespace d3d12 ErrorState::Enum errorState = ErrorState::Default; LUID luid; -#if BX_PLATFORM_WINDOWS +#if BGFX_CONFIG_DEBUG_PIX && BX_PLATFORM_WINDOWS m_winPixEvent = bx::dlopen("WinPixEventRuntime.dll"); if (NULL != m_winPixEvent) @@ -645,7 +645,7 @@ namespace bgfx { namespace d3d12 bgfx_PIXGetThreadInfo = stubPIXGetThreadInfo; bgfx_PIXEventsReplaceBlock = stubPIXEventsReplaceBlock; } -#endif // BX_PLATFORM_WINDOWS +#endif // BGFX_CONFIG_DEBUG_PIX && BX_PLATFORM_WINDOWS m_renderdocdll = loadRenderDoc(); setGraphicsDebuggerPresent(NULL != m_renderdocdll || NULL != m_winPixEvent);