mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
Cleanup.
This commit is contained in:
@@ -11,12 +11,12 @@ namespace bgfx
|
||||
extern bool g_verbose;
|
||||
}
|
||||
|
||||
#define _BX_TRACE(_format, ...) \
|
||||
BX_MACRO_BLOCK_BEGIN \
|
||||
if (bgfx::g_verbose) \
|
||||
{ \
|
||||
fprintf(stdout, BX_FILE_LINE_LITERAL "" _format "\n", ##__VA_ARGS__); \
|
||||
} \
|
||||
#define _BX_TRACE(_format, ...) \
|
||||
BX_MACRO_BLOCK_BEGIN \
|
||||
if (bgfx::g_verbose) \
|
||||
{ \
|
||||
bx::printf(BX_FILE_LINE_LITERAL "" _format "\n", ##__VA_ARGS__); \
|
||||
} \
|
||||
BX_MACRO_BLOCK_END
|
||||
|
||||
#define _BX_WARN(_condition, _format, ...) \
|
||||
|
||||
@@ -61,7 +61,7 @@ namespace bgfx { namespace glsl
|
||||
}
|
||||
|
||||
printCode(_code.c_str(), line, start, end, column);
|
||||
fprintf(stderr, "Error: %s\n", log);
|
||||
bx::printf("Error: %s\n", log);
|
||||
glslopt_shader_delete(shader);
|
||||
glslopt_cleanup(ctx);
|
||||
return false;
|
||||
@@ -302,7 +302,7 @@ namespace bgfx { namespace glsl
|
||||
}
|
||||
}
|
||||
char uniformName[256];
|
||||
bx::strCopy(uniformName, parse.getLength() + 1, parse);
|
||||
bx::strCopy(uniformName, parse.getLength() + 1, parse);
|
||||
un.name = uniformName;
|
||||
const char* regIndexBeg = textureName.getPtr() + textureNameMark.getLength();
|
||||
bx::StringView regIndex = bx::strFind(regIndexBeg, ")");
|
||||
|
||||
@@ -115,7 +115,7 @@ namespace bgfx { namespace hlsl
|
||||
return compiler;
|
||||
}
|
||||
|
||||
fprintf(stderr, "Error: Unable to open D3DCompiler_*.dll shader compiler.\n");
|
||||
bx::printf("Error: Unable to open D3DCompiler_*.dll shader compiler.\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -311,7 +311,7 @@ namespace bgfx { namespace hlsl
|
||||
uint32_t tableSize = (commentSize - 1) * 4;
|
||||
if (tableSize < sizeof(CTHeader) || header->Size != sizeof(CTHeader) )
|
||||
{
|
||||
fprintf(stderr, "Error: Invalid constant table data\n");
|
||||
bx::printf("Error: Invalid constant table data\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
@@ -323,7 +323,7 @@ namespace bgfx { namespace hlsl
|
||||
|
||||
if (!header)
|
||||
{
|
||||
fprintf(stderr, "Error: Could not find constant table data\n");
|
||||
bx::printf("Error: Could not find constant table data\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -390,7 +390,7 @@ namespace bgfx { namespace hlsl
|
||||
);
|
||||
if (FAILED(hr) )
|
||||
{
|
||||
fprintf(stderr, "Error: D3DReflect failed 0x%08x\n", (uint32_t)hr);
|
||||
bx::printf("Error: D3DReflect failed 0x%08x\n", (uint32_t)hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -398,7 +398,7 @@ namespace bgfx { namespace hlsl
|
||||
hr = reflect->GetDesc(&desc);
|
||||
if (FAILED(hr) )
|
||||
{
|
||||
fprintf(stderr, "Error: ID3D11ShaderReflection::GetDesc failed 0x%08x\n", (uint32_t)hr);
|
||||
bx::printf("Error: ID3D11ShaderReflection::GetDesc failed 0x%08x\n", (uint32_t)hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -551,7 +551,7 @@ namespace bgfx { namespace hlsl
|
||||
|
||||
if (profile[0] == '\0')
|
||||
{
|
||||
fprintf(stderr, "Error: Shader profile must be specified.\n");
|
||||
bx::printf("Error: Shader profile must be specified.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -646,7 +646,7 @@ namespace bgfx { namespace hlsl
|
||||
}
|
||||
|
||||
printCode(_code.c_str(), line, start, end, column);
|
||||
fprintf(stderr, "Error: D3DCompile failed 0x%08x %s\n", (uint32_t)hr, log);
|
||||
bx::printf("Error: D3DCompile failed 0x%08x %s\n", (uint32_t)hr, log);
|
||||
errorMsg->Release();
|
||||
return false;
|
||||
}
|
||||
@@ -660,7 +660,7 @@ namespace bgfx { namespace hlsl
|
||||
{
|
||||
if (!getReflectionDataD3D9(code, uniforms) )
|
||||
{
|
||||
fprintf(stderr, "Error: Unable to get D3D9 reflection data.\n");
|
||||
bx::printf("Error: Unable to get D3D9 reflection data.\n");
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
@@ -669,7 +669,7 @@ namespace bgfx { namespace hlsl
|
||||
UniformNameList unusedUniforms;
|
||||
if (!getReflectionDataD3D11(code, profile[0] == 'v', uniforms, numAttrs, attrs, size, unusedUniforms) )
|
||||
{
|
||||
fprintf(stderr, "Error: Unable to get D3D11 reflection data.\n");
|
||||
bx::printf("Error: Unable to get D3D11 reflection data.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
@@ -833,7 +833,7 @@ namespace bgfx
|
||||
bool compileHLSLShader(const Options& _options, uint32_t _version, const std::string& _code, bx::WriterI* _writer)
|
||||
{
|
||||
BX_UNUSED(_options, _version, _code, _writer);
|
||||
fprintf(stderr, "HLSL compiler is not supported on this platform.\n");
|
||||
bx::printf("HLSL compiler is not supported on this platform.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace bgfx
|
||||
bool compilePSSLShader(const Options& _options, uint32_t _version, const std::string& _code, bx::WriterI* _writer)
|
||||
{
|
||||
BX_UNUSED(_options, _version, _code, _writer);
|
||||
fprintf(stderr, "PSSL compiler is not supported.\n");
|
||||
bx::printf("PSSL compiler is not supported.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user