From 1ee30e6d50fa0a5c48296112e3453cf0d799a117 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=91=D1=80=D0=B0=D0=BD=D0=B8=D0=BC=D0=B8=D1=80=20=D0=9A?= =?UTF-8?q?=D0=B0=D1=80=D0=B0=D1=9F=D0=B8=D1=9B?= Date: Mon, 18 Feb 2019 10:37:42 -0800 Subject: [PATCH] Cleanup. --- src/renderer_d3d11.cpp | 22 +++++++++++++++++++--- 1 file changed, 19 insertions(+), 3 deletions(-) diff --git a/src/renderer_d3d11.cpp b/src/renderer_d3d11.cpp index 26611b368..31c661330 100644 --- a/src/renderer_d3d11.cpp +++ b/src/renderer_d3d11.cpp @@ -2508,7 +2508,15 @@ namespace bgfx { namespace d3d11 m_currentColor = m_backBufferColor; m_currentDepthStencil = m_backBufferDepthStencil; - m_deviceCtx->OMSetRenderTargetsAndUnorderedAccessViews(1, &m_currentColor, m_currentDepthStencil, 1, 0, NULL, NULL); + m_deviceCtx->OMSetRenderTargetsAndUnorderedAccessViews( + 1 + , &m_currentColor + , m_currentDepthStencil + , 1 + , 0 + , NULL + , NULL + ); m_needPresent |= _needPresent; } else @@ -4698,7 +4706,7 @@ namespace bgfx { namespace d3d11 if (0 < m_numTh) { - m_num = 0; + m_num = 0; m_numUav = 0; for (uint32_t ii = 0; ii < m_numTh; ++ii) @@ -4936,7 +4944,15 @@ namespace bgfx { namespace d3d11 void FrameBufferD3D11::set() { - s_renderD3D11->m_deviceCtx->OMSetRenderTargetsAndUnorderedAccessViews(m_num, m_rtv, m_dsv, m_num, m_numUav, m_uav + m_num, NULL); + s_renderD3D11->m_deviceCtx->OMSetRenderTargetsAndUnorderedAccessViews( + m_num + , m_rtv + , m_dsv + , m_num + , m_numUav + , m_uav + m_num + , NULL + ); m_needPresent = UINT16_MAX != m_denseIdx; s_renderD3D11->m_currentColor = m_rtv[0]; s_renderD3D11->m_currentDepthStencil = m_dsv;