diff --git a/examples/common/fpumath.h b/examples/common/fpumath.h index 67f6b4037..77a38df13 100644 --- a/examples/common/fpumath.h +++ b/examples/common/fpumath.h @@ -380,4 +380,46 @@ inline void mtxInverse(float* __restrict _result, const float* __restrict _a) _result[15] = +(xx*(yy*zz - zy*yz) - xy*(yx*zz - zx*yz) + xz*(yx*zy - zx*yy) ) * invDet; } +/// Convert LH to RH projection matrix and vice versa. +inline void mtxProjFlipHandedness(float* __restrict _dst, const float* __restrict _src) +{ + _dst[ 0] = -_src[ 0]; + _dst[ 1] = -_src[ 1]; + _dst[ 2] = -_src[ 2]; + _dst[ 3] = -_src[ 3]; + _dst[ 4] = _src[ 4]; + _dst[ 5] = _src[ 5]; + _dst[ 6] = _src[ 6]; + _dst[ 7] = _src[ 7]; + _dst[ 8] = -_src[ 8]; + _dst[ 9] = -_src[ 9]; + _dst[10] = -_src[10]; + _dst[11] = -_src[11]; + _dst[12] = _src[12]; + _dst[13] = _src[13]; + _dst[14] = _src[14]; + _dst[15] = _src[15]; +} + +/// Convert LH to RH view matrix and vice versa. +inline void mtxViewFlipHandedness(float* __restrict _dst, const float* __restrict _src) +{ + _dst[ 0] = -_src[ 0]; + _dst[ 1] = _src[ 1]; + _dst[ 2] = -_src[ 2]; + _dst[ 3] = _src[ 3]; + _dst[ 4] = -_src[ 4]; + _dst[ 5] = _src[ 5]; + _dst[ 6] = -_src[ 6]; + _dst[ 7] = _src[ 7]; + _dst[ 8] = -_src[ 8]; + _dst[ 9] = _src[ 9]; + _dst[10] = -_src[10]; + _dst[11] = _src[11]; + _dst[12] = -_src[12]; + _dst[13] = _src[13]; + _dst[14] = -_src[14]; + _dst[15] = _src[15]; +} + #endif // __FPU_MATH_H__