From 17c3e02b032297735c284097e062e6a38bcd4e41 Mon Sep 17 00:00:00 2001
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Note TL;DR for simple walkthrough how to use bgfx API, see Hello, bgfx!
-or Using the bgfx library with C++ on Ubuntu tutorial. TL;DR for simple walkthrough how to use bgfx API, see Hello, bgfx!,
+bgfx-minimal-example, or Using the bgfx library with C++ on Ubuntu tutorial.
- © Copyright 2010-2018, Branimir Karadžić
+ © Copyright 2010-2019, Branimir Karadžić
- © Copyright 2010-2018, Branimir Karadžić
+ © Copyright 2010-2019, Branimir Karadžić
- © Copyright 2010-2018, Branimir Karadžić
+ © Copyright 2010-2019, Branimir Karadžić
- © Copyright 2010-2018, Branimir Karadžić
+ © Copyright 2010-2019, Branimir Karadžić
- © Copyright 2010-2018, Branimir Karadžić
+ © Copyright 2010-2019, Branimir Karadžić
- © Copyright 2010-2018, Branimir Karadžić
+ © Copyright 2010-2019, Branimir Karadžić
- © Copyright 2010-2018, Branimir Karadžić
+ © Copyright 2010-2019, Branimir Karadžić
Daniel Gavin (@DanielGavin) - 41-tess example. Ji-yong Kwon (@rinthel) - Vulkan rendering backend. Leandro Freire (@leandrolfre). Ari Vuollet (@GoaLitiuM) IDL generator for D language
+bindings. Sebastian Marketsmueller (@sebastianmunity3d). Cedric Guillemet (@CedricGuillemet). and others…API Reference¶
General¶
@@ -3005,7 +3005,7 @@ known until the last moment, view ids can be remaped to arbitrary order by calli
[in] _handle: Vertex buffer. [in] _startVertex: First vertex to render. [in] _numVertices: Number of vertices to render. [in] _layoutHandle: VertexLayout handle for aliasing vertex buffer.[in] _layoutHandle: Vertex layout for aliasing vertex buffer.[in] _handle: Dynamic vertex buffer. [in] _startVertex: First vertex to render. [in] _numVertices: Number of vertices to render. [in] _layoutHandle: VertexLayout handle for aliasing vertex buffer.[in] _layoutHandle: Vertex layout for aliasing vertex buffer.[in] _tvb: Transient vertex buffer. [in] _startVertex: First vertex to render. [in] _numVertices: Number of vertices to render. [in] _layoutHandle: VertexLayout handle for aliasing vertex buffer.[in] _layoutHandle: Vertex layout for aliasing vertex buffer.[in] _handle: Vertex buffer. [in] _startVertex: First vertex to render. [in] _numVertices: Number of vertices to render. [in] _layoutHandle: VertexLayout handle for aliasing vertex buffer.[in] _layoutHandle: Vertex layout for aliasing vertex buffer.[in] _handle: Dynamic vertex buffer. [in] _startVertex: First vertex to render. [in] _numVertices: Number of vertices to render. [in] _layoutHandle: VertexLayout handle for aliasing vertex buffer.[in] _layoutHandle: Vertex layout for aliasing vertex buffer.[in] _tvb: Transient vertex buffer. [in] _startVertex: First vertex to render. [in] _numVertices: Number of vertices to render. [in] _layoutHandle: VertexLayout handle for aliasing vertex buffer.[in] _layoutHandle: Vertex layout for aliasing vertex buffer.
- © Copyright 2010-2018, Branimir Karadžić + © Copyright 2010-2019, Branimir Karadžić
- © Copyright 2010-2018, Branimir Karadžić + © Copyright 2010-2019, Branimir Karadžić
- © Copyright 2010-2018, Branimir Karadžić + © Copyright 2010-2019, Branimir Karadžić