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Update Makefile and Build Docs from VS2017 to VS2019 (#3170)
* Update build.rst * Update makefile
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@@ -28,17 +28,17 @@ Enter bgfx directory:
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cd bgfx
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Generate Visual Studio 2017 project files:
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Generate Visual Studio 2019 project files:
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::
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..\bx\tools\bin\windows\genie --with-examples vs2017
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..\bx\tools\bin\windows\genie --with-examples vs2019
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Open bgfx solution in Visual Studio 2017:
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Open bgfx solution in Visual Studio 2019:
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::
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start .build\projects\vs2017\bgfx.sln
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start .build\projects\vs2019\bgfx.sln
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.. note:: For more detailed prerequisites and build steps on other platforms see below.
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@@ -111,17 +111,17 @@ Configuration is ``<platform>-<debug/release>[32/64]``. For example:
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Windows
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~~~~~~~
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Visual Studio 2017 command line:
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Visual Studio 2019 command line:
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::
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make vs2017-release64
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make vs2019-release64
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Visual Studio 2017 IDE:
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Visual Studio 2019 IDE:
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::
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start .build/projects/vs2017/bgfx.sln
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start .build/projects/vs2019/bgfx.sln
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Xcode
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~~~~~
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@@ -162,7 +162,7 @@ WinRT / UWP
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::
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..\bx\tools\bin\windows\genie --vs=winstore100 vs2017
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..\bx\tools\bin\windows\genie --vs=winstore100 vs2019
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Build the resulting solution and deploy to device.
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@@ -185,7 +185,7 @@ To build bgfx project files for tools, use ``--with-tools`` option:
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::
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..\bx\tools\bin\windows\genie --with-tools vs2017
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..\bx\tools\bin\windows\genie --with-tools vs2019
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Alternative build systems
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