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Cleanup.
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@@ -440,7 +440,7 @@ int _main_(int _argc, char** _argv)
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if (150 == frame)
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{
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bgfx::FrameBufferHandle fbh = BGFX_INVALID_HANDLE;
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bgfx::saveScreenShot(fbh, "temp/frame150");
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bgfx::requestScreenShot(fbh, "temp/frame150");
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}
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// Advance to next frame. Rendering thread will be kicked to
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