From 10ec8e8882612fb2a267a11f8c4c2da3f113c562 Mon Sep 17 00:00:00 2001 From: issam3105 <67145992+issam3105@users.noreply.github.com> Date: Thu, 2 Feb 2023 18:14:22 +0100 Subject: [PATCH] Removed useless precision highp sampler2DArray (#3031) Co-authored-by: Issam --- tools/shaderc/shaderc.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/shaderc/shaderc.cpp b/tools/shaderc/shaderc.cpp index 99fc68834..24823c0d4 100644 --- a/tools/shaderc/shaderc.cpp +++ b/tools/shaderc/shaderc.cpp @@ -2375,7 +2375,7 @@ namespace bgfx bx::stringPrintf(code, "precision highp int;\n"); } - if (glsl_profile >= 300) + if (glsl_profile >= 300 && usesTextureArray) { bx::stringPrintf(code, "precision highp sampler2DArray;\n"); }