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Cleanup.
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@@ -250,9 +250,9 @@ public:
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// Set render states.
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bgfx::setState(0
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| (m_r ? BGFX_STATE_WRITE_R : 0)
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| (m_g ? BGFX_STATE_WRITE_G : 0)
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| (m_b ? BGFX_STATE_WRITE_B : 0)
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| (m_r ? BGFX_STATE_WRITE_R : 0)
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| (m_g ? BGFX_STATE_WRITE_G : 0)
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| (m_b ? BGFX_STATE_WRITE_B : 0)
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| (m_a ? BGFX_STATE_WRITE_A : 0)
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| BGFX_STATE_WRITE_Z
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| BGFX_STATE_DEPTH_TEST_LESS
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