VK: Added descriptor pool per frame.

This commit is contained in:
Бранимир Караџић
2025-11-04 14:15:49 -08:00
parent 5e71b83296
commit 0fb116cf45
2 changed files with 39 additions and 33 deletions

View File

@@ -1907,12 +1907,12 @@ VK_IMPORT_DEVICE
vkGetDeviceQueue(m_device, m_globalQueueFamily, 0, &m_globalQueue);
{
m_numFramesInFlight = _init.resolution.maxFrameLatency == 0
m_maxFrameLatency = _init.resolution.maxFrameLatency == 0
? BGFX_CONFIG_MAX_FRAME_LATENCY
: _init.resolution.maxFrameLatency
;
result = m_cmd.init(m_globalQueueFamily, m_globalQueue, m_numFramesInFlight);
result = m_cmd.init(m_globalQueueFamily, m_globalQueue);
if (VK_SUCCESS != result)
{
@@ -1990,13 +1990,16 @@ VK_IMPORT_DEVICE
dpci.poolSizeCount = BX_COUNTOF(dps);
dpci.pPoolSizes = dps;
result = vkCreateDescriptorPool(m_device, &dpci, m_allocatorCb, &m_descriptorPool);
for (uint32_t ii = 0; ii < m_maxFrameLatency; ++ii)
{
result = vkCreateDescriptorPool(m_device, &dpci, m_allocatorCb, &m_descriptorPool[ii]);
if (VK_SUCCESS != result)
{
BX_TRACE("Init error: vkCreateDescriptorPool failed %d: %s.", result, getName(result) );
goto error;
}
}
VkPipelineCacheCreateInfo pcci;
pcci.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
@@ -2017,13 +2020,13 @@ VK_IMPORT_DEVICE
const uint32_t size = 128;
const uint32_t count = BGFX_CONFIG_MAX_DRAW_CALLS;
for (uint32_t ii = 0; ii < m_numFramesInFlight; ++ii)
for (uint32_t ii = 0; ii < m_maxFrameLatency; ++ii)
{
BX_TRACE("Create scratch buffer %d", ii);
m_scratchBuffer[ii].createUniform(size, count);
}
for (uint32_t ii = 0; ii < m_numFramesInFlight; ++ii)
for (uint32_t ii = 0; ii < m_maxFrameLatency; ++ii)
{
BX_TRACE("Create scratch staging buffer %d", ii);
m_scratchStagingBuffer[ii].createStaging(BGFX_CONFIG_MAX_SCRATCH_STAGING_BUFFER_PER_FRAME_SIZE);
@@ -2091,13 +2094,13 @@ VK_IMPORT_DEVICE
[[fallthrough]];
case ErrorState::DescriptorCreated:
for (uint32_t ii = 0; ii < m_numFramesInFlight; ++ii)
for (uint32_t ii = 0; ii < m_maxFrameLatency; ++ii)
{
m_scratchBuffer[ii].destroy();
m_scratchStagingBuffer[ii].destroy();
vkDestroy(m_descriptorPool[ii]);
}
vkDestroy(m_pipelineCache);
vkDestroy(m_descriptorPool);
[[fallthrough]];
case ErrorState::SwapChainCreated:
@@ -2154,12 +2157,12 @@ VK_IMPORT_DEVICE
m_samplerBorderColorCache.invalidate();
m_imageViewCache.invalidate();
for (uint32_t ii = 0; ii < m_numFramesInFlight; ++ii)
for (uint32_t ii = 0; ii < m_maxFrameLatency; ++ii)
{
m_scratchBuffer[ii].destroy();
}
for (uint32_t ii = 0; ii < m_numFramesInFlight; ++ii)
for (uint32_t ii = 0; ii < m_maxFrameLatency; ++ii)
{
m_scratchStagingBuffer[ii].destroy();
}
@@ -2196,7 +2199,11 @@ VK_IMPORT_DEVICE
m_cmd.shutdown();
vkDestroy(m_pipelineCache);
vkDestroy(m_descriptorPool);
for (uint32_t ii = 0; ii < m_maxFrameLatency; ++ii)
{
vkDestroy(m_descriptorPool[ii]);
}
vkDestroyDevice(m_device, m_allocatorCb);
@@ -3857,7 +3864,7 @@ VK_IMPORT_DEVICE
VkDescriptorSetAllocateInfo dsai;
dsai.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
dsai.pNext = NULL;
dsai.descriptorPool = m_descriptorPool;
dsai.descriptorPool = m_descriptorPool[m_cmd.m_currentFrameInFlight];
dsai.descriptorSetCount = 1;
dsai.pSetLayouts = &program.m_descriptorSetLayout;
@@ -4590,14 +4597,14 @@ VK_IMPORT_DEVICE
ScratchBufferVK m_scratchBuffer[BGFX_CONFIG_MAX_FRAME_LATENCY];
ScratchBufferVK m_scratchStagingBuffer[BGFX_CONFIG_MAX_FRAME_LATENCY];
uint32_t m_numFramesInFlight;
uint32_t m_maxFrameLatency;
CommandQueueVK m_cmd;
VkCommandBuffer m_commandBuffer;
VkDevice m_device;
uint32_t m_globalQueueFamily;
VkQueue m_globalQueue;
VkDescriptorPool m_descriptorPool;
VkDescriptorPool m_descriptorPool[BGFX_CONFIG_MAX_FRAME_LATENCY];
VkPipelineCache m_pipelineCache;
TimerQueryVK m_gpuTimer;
@@ -4703,8 +4710,6 @@ VK_DESTROY
{
if (VK_NULL_HANDLE != _obj)
{
BGFX_PROFILER_SCOPE("vkFreeDescriptorSets", kColorResource);
vkFreeDescriptorSets(s_renderVK->m_device, s_renderVK->m_descriptorPool, 1, &_obj);
_obj = VK_NULL_HANDLE;
}
}
@@ -5663,7 +5668,7 @@ VK_DESTROY
Query& query = m_query[_idx];
query.m_ready = true;
query.m_completed = s_renderVK->m_cmd.m_submitted + s_renderVK->m_cmd.m_numFramesInFlight;
query.m_completed = s_renderVK->m_cmd.m_submitted + s_renderVK->m_maxFrameLatency;
const VkCommandBuffer commandBuffer = s_renderVK->m_commandBuffer;
const uint32_t offset = _idx * 2 + 0;
@@ -8237,11 +8242,10 @@ VK_DESTROY
;
}
VkResult CommandQueueVK::init(uint32_t _queueFamily, VkQueue _queue, uint32_t _numFramesInFlight)
VkResult CommandQueueVK::init(uint32_t _queueFamily, VkQueue _queue)
{
m_queueFamily = _queueFamily;
m_queue = _queue;
m_numFramesInFlight = bx::clamp<uint32_t>(_numFramesInFlight, 1, BGFX_CONFIG_MAX_FRAME_LATENCY);
m_activeCommandBuffer = VK_NULL_HANDLE;
m_consumeIndex = 0;
@@ -8286,7 +8290,7 @@ VK_DESTROY
const VkAllocationCallbacks* allocatorCb = s_renderVK->m_allocatorCb;
const VkDevice device = s_renderVK->m_device;
for (uint32_t ii = 0; ii < m_numFramesInFlight; ++ii)
for (uint32_t ii = 0, maxFrameLatency = s_renderVK->m_maxFrameLatency; ii < maxFrameLatency; ++ii)
{
result = vkCreateCommandPool(
device
@@ -8337,7 +8341,7 @@ VK_DESTROY
kick(true);
finish(true);
for (uint32_t ii = 0; ii < m_numFramesInFlight; ++ii)
for (uint32_t ii = 0, maxFrameLatency = s_renderVK->m_maxFrameLatency; ii < maxFrameLatency; ++ii)
{
vkDestroy(m_commandList[ii].m_fence);
m_commandList[ii].m_commandBuffer = VK_NULL_HANDLE;
@@ -8468,7 +8472,7 @@ VK_DESTROY
m_activeCommandBuffer = VK_NULL_HANDLE;
m_currentFrameInFlight = (m_currentFrameInFlight + 1) % m_numFramesInFlight;
m_currentFrameInFlight = (m_currentFrameInFlight + 1) % s_renderVK->m_maxFrameLatency;
m_submitted++;
}
}
@@ -8479,7 +8483,7 @@ VK_DESTROY
if (_finishAll)
{
for (uint32_t ii = 0; ii < m_numFramesInFlight; ++ii)
for (uint32_t ii = 0, maxFrameLatency = s_renderVK->m_maxFrameLatency; ii < maxFrameLatency; ++ii)
{
consume();
}
@@ -8509,12 +8513,13 @@ VK_DESTROY
{
BGFX_PROFILER_SCOPE("CommandQueueVK::consume", kColorResource);
m_consumeIndex = (m_consumeIndex + 1) % m_numFramesInFlight;
m_consumeIndex = (m_consumeIndex + 1) % s_renderVK->m_maxFrameLatency;
for (DeviceMemoryAllocationVK &alloc : m_recycleAllocs[m_consumeIndex])
{
s_renderVK->m_memoryLru.recycle(alloc);
}
m_recycleAllocs[m_consumeIndex].clear();
for (const Resource& resource : m_release[m_consumeIndex])
@@ -8755,6 +8760,9 @@ VK_DESTROY
const uint64_t f2 = BGFX_STATE_BLEND_FACTOR<<4;
const uint64_t f3 = BGFX_STATE_BLEND_INV_FACTOR<<4;
VkDescriptorPool& descriptorPool = m_descriptorPool[m_cmd.m_currentFrameInFlight];
vkResetDescriptorPool(m_device, descriptorPool, 0);
ScratchBufferVK& scratchBuffer = m_scratchBuffer[m_cmd.m_currentFrameInFlight];
ScratchBufferVK& scratchStagingBuffer = m_scratchStagingBuffer[m_cmd.m_currentFrameInFlight];

View File

@@ -876,7 +876,7 @@ VK_DESTROY_FUNC(DescriptorSet);
struct CommandQueueVK
{
VkResult init(uint32_t _queueFamily, VkQueue _queue, uint32_t _numFramesInFlight);
VkResult init(uint32_t _queueFamily, VkQueue _queue);
VkResult reset();
void shutdown();
@@ -893,8 +893,6 @@ VK_DESTROY_FUNC(DescriptorSet);
uint32_t m_queueFamily;
VkQueue m_queue;
uint32_t m_numFramesInFlight;
uint32_t m_currentFrameInFlight;
uint32_t m_consumeIndex;