diff --git a/src/renderer_d3d11.cpp b/src/renderer_d3d11.cpp index 2eda1b1e2..3dd6f6707 100644 --- a/src/renderer_d3d11.cpp +++ b/src/renderer_d3d11.cpp @@ -749,6 +749,9 @@ BX_PRAGMA_DIAGNOSTIC_POP(); else { memset(&m_scd, 0, sizeof(m_scd) ); + m_scd.SampleDesc.Count = 1; + m_scd.SampleDesc.Quality = 0; + setBufferSize(BGFX_DEFAULT_WIDTH, BGFX_DEFAULT_HEIGHT); m_backBufferColor = (ID3D11RenderTargetView*)g_platformData.backbuffer; }