GL import fixed for OSX and iOS.

This commit is contained in:
bkaradzic
2014-02-19 20:08:22 -08:00
parent db735f5ff6
commit 0829795663
5 changed files with 19 additions and 25 deletions

View File

@@ -472,20 +472,6 @@ namespace bgfx
}
#endif // BGFX_CONFIG_DEBUG_GREMEDY
#if BX_PLATFORM_IOS
PFNGLBINDVERTEXARRAYOESPROC glBindVertexArrayOES = NULL;
PFNGLDELETEVERTEXARRAYSOESPROC glDeleteVertexArraysOES = NULL;
PFNGLGENVERTEXARRAYSOESPROC glGenVertexArraysOES = NULL;
PFNGLPROGRAMBINARYOESPROC glProgramBinaryOES = NULL;
PFNGLGETPROGRAMBINARYOESPROC glGetProgramBinaryOES = NULL;
PFNGLTEXIMAGE3DOESPROC glTexImage3DOES = NULL;
PFNGLTEXSUBIMAGE3DOESPROC glTexSubImage3DOES = NULL;
PFNGLCOMPRESSEDTEXIMAGE3DOESPROC glCompressedTexImage3DOES = NULL;
PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC glCompressedTexSubImage3DOES = NULL;
PFLGLDRAWARRAYSINSTANCEDANGLEPROC glDrawArraysInstanced = NULL;
PFLGLDRAWELEMENTSINSTANCEDANGLEPROC glDrawElementsInstanced = NULL;
#endif // BX_PLATFORM_IOS
typedef void (*PostSwapBuffersFn)(uint32_t _width, uint32_t _height);
static const char* getGLString(GLenum _name)