From 07ea30db8b7790a43a62c4ebf0e25b6d28e4b7be Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Branimir=20Karad=C5=BEi=C4=87?=
Warning
-doxygenfunction: Unable to resolve multiple matches for function “bgfx::createTexture2D” with arguments (uint16_t, uint16_t, bool, uint16_t, TextureFormat::Enum, uint32_t, const Memory *) in doxygen xml output for project “bgfx” from directory: ../../.build/docs/xml. -Potential matches: +
bgfx::createTexture2D(uint16_t _width, uint16_t _height, bool _hasMips, uint16_t _numLayers, TextureFormat::Enum _format, uint64_t _flags = BGFX_TEXTURE_NONE|BGFX_SAMPLER_NONE, const Memory *_mem = NULL)¶Create 2D texture.
+bgfx_create_texture_2d. _width: Width. _height: Height. _hasMips: Indicates that texture contains full mip-map chain. _numLayers: Number of layers in texture array. Must be 1 if caps BGFX_CAPS_TEXTURE_2D_ARRAY flag is not set. _format: Texture format. See: TextureFormat::Enum. _flags: Texture creation (see BGFX_TEXTURE_*.), and sampler (see BGFX_SAMPLER_*) flags. Default texture sampling mode is linear, and wrap mode is repeat.BGFX_SAMPLER_[U/V/W]_[MIRROR/CLAMP] - Mirror or clamp to edge wrap mode.BGFX_SAMPLER_[MIN/MAG/MIP]_[POINT/ANISOTROPIC] - Point or anisotropic sampling._mem: Texture data. If _mem is non-NULL, created texture will be immutable. If _mem is NULL content of the texture is uninitialized. When _numLayers is more than 1, expected memory layout is texture and all mips together for each array element.- TextureHandle bgfx::createTexture2D(BackbufferRatio::Enum, bool, uint16_t, TextureFormat::Enum, uint64_t)
-- TextureHandle bgfx::createTexture2D(uint16_t, uint16_t, bool, uint16_t, TextureFormat::Enum, uint64_t, const Memory *)
-Warning
-doxygenfunction: Unable to resolve multiple matches for function “bgfx::createTexture2D” with arguments (BackbufferRatio::Enum, bool, uint16_t, TextureFormat::Enum, uint32_t) in doxygen xml output for project “bgfx” from directory: ../../.build/docs/xml. -Potential matches: + + +
bgfx::createTexture2D(BackbufferRatio::Enum _ratio, bool _hasMips, uint16_t _numLayers, TextureFormat::Enum _format, uint64_t _flags = BGFX_TEXTURE_NONE|BGFX_SAMPLER_NONE)¶Create frame buffer with size based on backbuffer ratio. Frame buffer will maintain ratio if back buffer resolution changes.
+bgfx_create_texture_2d_scaled. _ratio: Frame buffer size in respect to back-buffer size. See: BackbufferRatio::Enum. _hasMips: Indicates that texture contains full mip-map chain. _numLayers: Number of layers in texture array. Must be 1 if caps BGFX_CAPS_TEXTURE_2D_ARRAY flag is not set. _format: Texture format. See: TextureFormat::Enum. _flags: Texture creation (see BGFX_TEXTURE_*.), and sampler (see BGFX_SAMPLER_*) flags. Default texture sampling mode is linear, and wrap mode is repeat.BGFX_SAMPLER_[U/V/W]_[MIRROR/CLAMP] - Mirror or clamp to edge wrap mode.BGFX_SAMPLER_[MIN/MAG/MIP]_[POINT/ANISOTROPIC] - Point or anisotropic sampling.- TextureHandle bgfx::createTexture2D(BackbufferRatio::Enum, bool, uint16_t, TextureFormat::Enum, uint64_t)
-- TextureHandle bgfx::createTexture2D(uint16_t, uint16_t, bool, uint16_t, TextureFormat::Enum, uint64_t, const Memory *)
-bgfx::updateTexture2D(TextureHandle _handle, uint16_t _layer, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, const Memory *_mem, uint16_t _pitch = UINT16_MAX)¶Warning
-doxygenfunction: Unable to resolve multiple matches for function “bgfx::createFrameBuffer” with arguments (uint16_t, uint16_t, TextureFormat::Enum, uint32_t) in doxygen xml output for project “bgfx” from directory: ../../.build/docs/xml. -Potential matches: +
bgfx::createFrameBuffer(uint16_t _width, uint16_t _height, TextureFormat::Enum _format, uint64_t _textureFlags = BGFX_SAMPLER_U_CLAMP|BGFX_SAMPLER_V_CLAMP)¶Create frame buffer (simple).
+bgfx_create_frame_buffer. _width: Texture width. _height: Texture height. _format: Texture format. See: TextureFormat::Enum. _textureFlags: Default texture sampling mode is linear, and wrap mode is repeat.BGFX_SAMPLER_[U/V/W]_[MIRROR/CLAMP] - Mirror or clamp to edge wrap mode.BGFX_SAMPLER_[MIN/MAG/MIP]_[POINT/ANISOTROPIC] - Point or anisotropic sampling.- FrameBufferHandle bgfx::createFrameBuffer(BackbufferRatio::Enum, TextureFormat::Enum, uint64_t)
-- FrameBufferHandle bgfx::createFrameBuffer(uint16_t, uint16_t, TextureFormat::Enum, uint64_t)
-- FrameBufferHandle bgfx::createFrameBuffer(uint8_t, const Attachment *, bool)
-- FrameBufferHandle bgfx::createFrameBuffer(uint8_t, const TextureHandle *, bool)
-- FrameBufferHandle bgfx::createFrameBuffer(void *, uint16_t, uint16_t, TextureFormat::Enum, TextureFormat::Enum)
-Warning
-doxygenfunction: Unable to resolve multiple matches for function “bgfx::createFrameBuffer” with arguments (BackbufferRatio::Enum, TextureFormat::Enum, uint32_t) in doxygen xml output for project “bgfx” from directory: ../../.build/docs/xml. -Potential matches: + + +
bgfx::createFrameBuffer(BackbufferRatio::Enum _ratio, TextureFormat::Enum _format, uint64_t _textureFlags = BGFX_SAMPLER_U_CLAMP|BGFX_SAMPLER_V_CLAMP)¶Create frame buffer with size based on backbuffer ratio. Frame buffer will maintain ratio if back buffer resolution changes.
+bgfx_create_frame_buffer_scaled. _ratio: Frame buffer size in respect to back-buffer size. See: BackbufferRatio::Enum. _format: Texture format. See: TextureFormat::Enum. _textureFlags: Default texture sampling mode is linear, and wrap mode is repeat.BGFX_SAMPLER_[U/V/W]_[MIRROR/CLAMP] - Mirror or clamp to edge wrap mode.BGFX_SAMPLER_[MIN/MAG/MIP]_[POINT/ANISOTROPIC] - Point or anisotropic sampling.- FrameBufferHandle bgfx::createFrameBuffer(BackbufferRatio::Enum, TextureFormat::Enum, uint64_t)
-- FrameBufferHandle bgfx::createFrameBuffer(uint16_t, uint16_t, TextureFormat::Enum, uint64_t)
-- FrameBufferHandle bgfx::createFrameBuffer(uint8_t, const Attachment *, bool)
-- FrameBufferHandle bgfx::createFrameBuffer(uint8_t, const TextureHandle *, bool)
-- FrameBufferHandle bgfx::createFrameBuffer(void *, uint16_t, uint16_t, TextureFormat::Enum, TextureFormat::Enum)
-bgfx::createFrameBuffer(uint8_t _num, const TextureHandle *_handles, bool _destroyTextures = false)¶Warning
-doxygenfunction: Unable to resolve multiple matches for function “bgfx::createFrameBuffer” with arguments (void *, uint16_t, uint16_t, TextureFormat::Enum) in doxygen xml output for project “bgfx” from directory: ../../.build/docs/xml. -Potential matches: +
bgfx::createFrameBuffer(void *_nwh, uint16_t _width, uint16_t _height, TextureFormat::Enum _format = TextureFormat::Count, TextureFormat::Enum _depthFormat = TextureFormat::Count)¶Create frame buffer for multiple window rendering.
+bgfx_create_frame_buffer_from_nwh. _nwh: OS’ target native window handle. _width: Window back buffer width. _height: Window back buffer height. _format: Window back buffer color format. _depthFormat: Window back buffer depth format.- FrameBufferHandle bgfx::createFrameBuffer(BackbufferRatio::Enum, TextureFormat::Enum, uint64_t)
-- FrameBufferHandle bgfx::createFrameBuffer(uint16_t, uint16_t, TextureFormat::Enum, uint64_t)
-- FrameBufferHandle bgfx::createFrameBuffer(uint8_t, const Attachment *, bool)
-- FrameBufferHandle bgfx::createFrameBuffer(uint8_t, const TextureHandle *, bool)
-- FrameBufferHandle bgfx::createFrameBuffer(void *, uint16_t, uint16_t, TextureFormat::Enum, TextureFormat::Enum)
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