From 0555b5d297c5f0115e5c7471274190c803504e64 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=91=D1=80=D0=B0=D0=BD=D0=B8=D0=BC=D0=B8=D1=80=20=D0=9A?= =?UTF-8?q?=D0=B0=D1=80=D0=B0=D1=9F=D0=B8=D1=9B?= Date: Tue, 26 Dec 2023 13:18:09 -0800 Subject: [PATCH] Updated docs. --- scripts/bgfx.idl | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/scripts/bgfx.idl b/scripts/bgfx.idl index 189645c7c..93d9a356b 100644 --- a/scripts/bgfx.idl +++ b/scripts/bgfx.idl @@ -1160,9 +1160,10 @@ func.getRendererName "const char*" --- Name of renderer. .type "RendererType::Enum" --- Renderer backend type. See: `bgfx::RendererType` +--- Fill bgfx::Init struct with default values, before using it to initialize the library. func.initCtor { cfunc } "void" - .init "Init*" + .init "Init*" --- Pointer to structure to be initialized. See: `bgfx::Init` for more info. --- Initialize the bgfx library. func.init { cfunc }