This commit is contained in:
Бранимир Караџић
2024-12-07 22:49:45 -08:00
parent f6baa4bdaf
commit 042ebe8814
31 changed files with 110 additions and 110 deletions

View File

@@ -40,7 +40,7 @@ namespace bgfx { namespace gl
{ GL_POINTS, 1, 1, 0 },
{ GL_ZERO, 0, 0, 0 },
};
BX_STATIC_ASSERT(Topology::Count == BX_COUNTOF(s_primInfo)-1);
static_assert(Topology::Count == BX_COUNTOF(s_primInfo)-1);
static const char* s_attribName[] =
{
@@ -63,7 +63,7 @@ namespace bgfx { namespace gl
"a_texcoord6",
"a_texcoord7",
};
BX_STATIC_ASSERT(Attrib::Count == BX_COUNTOF(s_attribName) );
static_assert(Attrib::Count == BX_COUNTOF(s_attribName) );
static const char* s_instanceDataName[] =
{
@@ -73,7 +73,7 @@ namespace bgfx { namespace gl
"i_data3",
"i_data4",
};
BX_STATIC_ASSERT(BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT == BX_COUNTOF(s_instanceDataName) );
static_assert(BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT == BX_COUNTOF(s_instanceDataName) );
static const GLenum s_access[] =
{
@@ -81,7 +81,7 @@ namespace bgfx { namespace gl
GL_WRITE_ONLY,
GL_READ_WRITE,
};
BX_STATIC_ASSERT(Access::Count == BX_COUNTOF(s_access) );
static_assert(Access::Count == BX_COUNTOF(s_access) );
static const GLenum s_attribType[] =
{
@@ -91,7 +91,7 @@ namespace bgfx { namespace gl
GL_HALF_FLOAT, // Half
GL_FLOAT, // Float
};
BX_STATIC_ASSERT(AttribType::Count == BX_COUNTOF(s_attribType) );
static_assert(AttribType::Count == BX_COUNTOF(s_attribType) );
struct Blend
{
@@ -320,7 +320,7 @@ namespace bgfx { namespace gl
#undef $B
#undef $A
};
BX_STATIC_ASSERT(TextureFormat::Count == BX_COUNTOF(s_textureFormat) );
static_assert(TextureFormat::Count == BX_COUNTOF(s_textureFormat) );
static bool s_textureFilter[TextureFormat::Count+1];
@@ -423,7 +423,7 @@ namespace bgfx { namespace gl
GL_DEPTH_COMPONENT32F, // D32F
GL_STENCIL_INDEX8, // D0S8
};
BX_STATIC_ASSERT(TextureFormat::Count == BX_COUNTOF(s_rboFormat) );
static_assert(TextureFormat::Count == BX_COUNTOF(s_rboFormat) );
static GLenum s_imageFormat[] =
{
@@ -524,7 +524,7 @@ namespace bgfx { namespace gl
GL_ZERO, // D32F
GL_ZERO, // D0S8
};
BX_STATIC_ASSERT(TextureFormat::Count == BX_COUNTOF(s_imageFormat) );
static_assert(TextureFormat::Count == BX_COUNTOF(s_imageFormat) );
struct Extension
{
@@ -936,7 +936,7 @@ namespace bgfx { namespace gl
{ "WEBKIT_WEBGL_compressed_texture_s3tc", false, true },
{ "WEBKIT_WEBGL_depth_texture", false, true },
};
BX_STATIC_ASSERT(Extension::Count == BX_COUNTOF(s_extension) );
static_assert(Extension::Count == BX_COUNTOF(s_extension) );
static const char* s_ARB_shader_texture_lod[] =
{