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Fixes for D3D12 on Linux.
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@@ -8,7 +8,7 @@
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#if BGFX_CONFIG_RENDERER_DIRECT3D12
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# include "renderer_d3d12.h"
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#if !BX_PLATFORM_WINDOWS
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#if !BX_PLATFORM_WINDOWS && !BX_PLATFORM_LINUX
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# include <inspectable.h>
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# if BX_PLATFORM_WINRT
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# include <windows.ui.xaml.media.dxinterop.h>
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