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30 lines
1.3 KiB
CMake
30 lines
1.3 KiB
CMake
# bgfx.cmake - bgfx building in cmake
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# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
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#
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# To the extent possible under law, the author(s) have dedicated all copyright
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# and related and neighboring rights to this software to the public domain
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# worldwide. This software is distributed without any warranty.
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#
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# You should have received a copy of the CC0 Public Domain Dedication along with
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# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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add_library(bgfx-vertexlayout INTERFACE)
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configure_file(
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${CMAKE_CURRENT_SOURCE_DIR}/generated/vertexlayout.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/generated/vertexlayout.cpp
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)
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target_sources(bgfx-vertexlayout INTERFACE ${CMAKE_CURRENT_BINARY_DIR}/generated/vertexlayout.cpp)
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target_include_directories(bgfx-vertexlayout INTERFACE ${BGFX_DIR}/include)
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add_library(bgfx-shader INTERFACE)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/generated/shader.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/generated/shader.cpp)
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target_sources(bgfx-shader INTERFACE ${CMAKE_CURRENT_BINARY_DIR}/generated/shader.cpp)
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target_include_directories(bgfx-shader INTERFACE ${BGFX_DIR}/include)
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# Frameworks required on OS X
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if(${CMAKE_SYSTEM_NAME} MATCHES Darwin)
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find_library(COCOA_LIBRARY Cocoa)
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mark_as_advanced(COCOA_LIBRARY)
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target_link_libraries(bgfx-vertexlayout INTERFACE ${COCOA_LIBRARY})
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endif()
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