Files
bgfx.cmake/cmake/Config.cmake.in
Sandy Carter d50eec41c1 config: Factor out crosscompile tool search
Add search for shaderc, texturec, texturev and geometryv
2023-01-13 09:12:03 -05:00

33 lines
1.3 KiB
CMake

@PACKAGE_INIT@
include("${CMAKE_CURRENT_LIST_DIR}/@TARGETS_EXPORT_NAME@.cmake")
get_target_property(BGFX_INCLUDE_PATH bgfx::bgfx INTERFACE_INCLUDE_DIRECTORIES)
list(GET BGFX_INCLUDE_PATH 0 BGFX_INCLUDE_PATH_1) # bgfx::bgfx exports include directory twice?
set(BGFX_SHADER_INCLUDE_PATH ${BGFX_INCLUDE_PATH_1}/bgfx)
# If cross compiling, we need a host-compatible version of shaderc to compile shaders
if(@CMAKE_CROSSCOMPILING@)
macro(_bgfx_crosscompile_use_host_tool TOOL_NAME)
if(NOT TARGET bgfx::${TOOL_NAME})
find_program(
${TOOL_NAME}_EXECUTABLE REQUIRED
NAMES bgfx-${TOOL_NAME} ${TOOL_NAME}
PATHS /usr/bin #
${CMAKE_CURRENT_SOURCE_DIR}/vcpkg/packages/bgfx_x64-linux/tools/bgfx
${CMAKE_CURRENT_SOURCE_DIR}/vcpkg/packages/bgfx_x64-windows/tools/bgfx
${CMAKE_CURRENT_SOURCE_DIR}/vcpkg/packages/bgfx_x64-osx/tools/bgfx
)
add_executable(bgfx::${TOOL_NAME} IMPORTED)
set_target_properties(bgfx::${TOOL_NAME} PROPERTIES IMPORTED_LOCATION "${${TOOL_NAME}_EXECUTABLE}")
endif()
endmacro()
_bgfx_crosscompile_use_host_tool(shaderc)
_bgfx_crosscompile_use_host_tool(texturec)
_bgfx_crosscompile_use_host_tool(texturev)
_bgfx_crosscompile_use_host_tool(geometryv)
endif()
include("${CMAKE_CURRENT_LIST_DIR}/bgfxToolUtils.cmake")
check_required_components("@PROJECT_NAME@")