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43 lines
1.4 KiB
CMake
43 lines
1.4 KiB
CMake
# bgfx.cmake - bgfx building in cmake
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# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
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#
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# To the extent possible under law, the author(s) have dedicated all copyright
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# and related and neighboring rights to this software to the public domain
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# worldwide. This software is distributed without any warranty.
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#
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# You should have received a copy of the CC0 Public Domain Dedication along with
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# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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# Grab the geometryv source files
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file(GLOB_RECURSE GEOMETRYV_SOURCES #
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${BGFX_DIR}/tools/geometryv/*
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)
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if(ANDROID)
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add_library(geometryv SHARED ${GEOMETRYV_SOURCES})
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else()
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add_executable(geometryv ${GEOMETRYV_SOURCES})
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endif()
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target_link_libraries(geometryv PRIVATE example-common)
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set_target_properties(
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geometryv PROPERTIES FOLDER "bgfx/tools" #
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OUTPUT_NAME ${BGFX_TOOLS_PREFIX}geometryv #
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)
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if(BGFX_BUILD_TOOLS_GEOMETRY AND BGFX_CUSTOM_TARGETS)
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add_dependencies(tools geometryv)
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endif()
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if(ANDROID)
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set_property(TARGET geometryv PROPERTY PREFIX "")
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elseif(EMSCRIPTEN)
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target_link_options(geometryv PRIVATE -sMAX_WEBGL_VERSION=2)
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elseif(IOS)
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set_target_properties(geometryv PROPERTIES MACOSX_BUNDLE ON MACOSX_BUNDLE_GUI_IDENTIFIER geometryv)
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endif()
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if(BGFX_INSTALL)
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install(TARGETS geometryv EXPORT "${TARGETS_EXPORT_NAME}" DESTINATION "${CMAKE_INSTALL_BINDIR}")
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endif()
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