# bgfx.cmake - bgfx building in cmake # Written in 2017 by Joshua Brookover # To the extent possible under law, the author(s) have dedicated all copyright # and related and neighboring rights to this software to the public domain # worldwide. This software is distributed without any warranty. # You should have received a copy of the CC0 Public Domain Dedication along with # this software. If not, see . include(CMakeParseArguments) add_executable(texturev ${BGFX_DIR}/tools/texturev/texturev.cpp) set_target_properties(texturev PROPERTIES FOLDER "bgfx/tools") target_link_libraries(texturev example-common) if(EMSCRIPTEN) target_link_options(texturev PRIVATE -sMAX_WEBGL_VERSION=2) endif() if(BGFX_CUSTOM_TARGETS) add_dependencies(tools texturev) endif() if(IOS) set_target_properties(texturev PROPERTIES MACOSX_BUNDLE ON MACOSX_BUNDLE_GUI_IDENTIFIER texturev) endif()