# bgfx.cmake - bgfx building in cmake # Written in 2017 by Joshua Brookover # # To the extent possible under law, the author(s) have dedicated all copyright # and related and neighboring rights to this software to the public domain # worldwide. This software is distributed without any warranty. # # You should have received a copy of the CC0 Public Domain Dedication along with # this software. If not, see . add_executable(geometryc) # Grab the geometryc source files file( GLOB_RECURSE GEOMETRYC_SOURCES # ${BGFX_DIR}/tools/geometryc/*.cpp # ${BGFX_DIR}/tools/geometryc/*.h # # ${MESHOPTIMIZER_SOURCES} ) target_sources(geometryc PRIVATE ${GEOMETRYC_SOURCES}) target_include_directories(geometryc PRIVATE ${MESHOPTIMIZER_INCLUDE_DIR}) target_link_libraries(geometryc PRIVATE bx bgfx-vertexlayout ${MESHOPTIMIZER_LIBRARIES}) target_compile_definitions(geometryc PRIVATE "-D_CRT_SECURE_NO_WARNINGS") set_target_properties( geometryc PROPERTIES FOLDER "bgfx/tools" # OUTPUT_NAME ${BGFX_TOOLS_PREFIX}geometryc # ) if(BGFX_BUILD_TOOLS_GEOMETRY AND BGFX_CUSTOM_TARGETS) add_dependencies(tools geometryc) endif() if(IOS) set_target_properties(geometryc PROPERTIES MACOSX_BUNDLE ON MACOSX_BUNDLE_GUI_IDENTIFIER geometryc) endif()